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GDS3D is a cross-platform 3D hardware accelerated viewer for chip layouts. Read standalone GDS files or use the Cadence plugin for easy integration with your Virtuoso environment.
Developed by PhDs of the IC-Design Group, University of Twente, The Netherlands
The GDS3D project is also hosted on Github: https://github.com/icdut24/GDS3D, but currently not actively maintained by us.
Forks can be found at https://github.com/trilomix/GDS3D and https://github.com/skuep/GDS3D
GLScene Engine for Delphi & C++Builder VCL Windows 32/64
GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
GLTF/GLB Windows Shell Extension: This shell extension automatically adds thumbnail images to .glb files in Windows File Explorer and provides a right click menu option to generate a 3D preview image for .gltf files. Supports multi-file select and directory processing.
Pre-built Windows x64 installer available at https://buymeacoffee.com/nathancrews/e/255640
LAS/LAZ Pointcloud Windows Shell Extension: This "quick viewer" shell extension provides a Windows File Explorer right click menu option to quickly generate 3D preview images for large and small .las and .laz files. ...
Aleph One is a highly sophisticated program for generating fractals. Some major features are: A built-in expression generator, 32-bit colouring schemes for the fractals, multi-threaded and multi-server rendering! WOW! And lots, lots more...
The source code has moved to GitLab: https://gitlab.com/jmmcg/alephone
QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux.
Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
...Included .lua files with examples
features lua scripting (LuaJit2.0.0 scripting with ffi library support)
build maps with lua, read/export geometry info,
send/receive any file, on any server, filter received edits, detect/respond to sauer events like edittoggle, shots, damage, load jpg/png images and build maps with them and much much more ...
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
OpenVL is a framework for handling, processing & visualizing volumetric data (CT, MRI etc). It provides: powerful data access & layout API, plugins for volume processing tasks (image processing, segmentation etc), and support for multiple file-formats.