Showing 272 open source projects for "system linux"

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  • 1
    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
    Downloads: 1 This Week
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  • 2
    The Fluxions 3D Engine is a full-featured 3D application toolkit for developing 3D simulations and games.
    Downloads: 0 This Week
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  • 3
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 4
    Rearview is not meant to be a very sharp-shaped engine. Its strength are grown things, dirty things, bumpy things. Natural stuff like smooth hills, old walls.
    Downloads: 0 This Week
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  • 5
    Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
    Downloads: 0 This Week
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  • 6
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 7
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
    Downloads: 2 This Week
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  • 8
    A graphics program which allows to model and render 3D objects and scenes.
    Downloads: 0 This Week
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  • 9
    Frog3d (Free Rendering Object Graphic 3D) is a 3ds file viewer. it is writen in C++ and use QT for the GUI and OpenGL for the rendering
    Downloads: 0 This Week
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  • 10
    MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
    Downloads: 0 This Week
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  • 11
    Vanilla is an Open Source realtime rendering engine under windows and linux. It uses opengl or d3d for rendering and features flexible scene graph, plugin-in based object management system, intergrated c-like scripting system and more.
    Downloads: 1 This Week
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  • 12
    mesher is a program (and a library) to do surface reconstruction from a set of data (points or bitmap)
    Downloads: 0 This Week
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  • 13
    The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
    Downloads: 0 This Week
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  • 14
    The tunnel fighter game is made using CrystalSpace. The game is about freeing the hyperspace tunnels of an alien menace. It should work on any platform CS supports. You can play from a 1st or 3rd person perspective.
    Downloads: 0 This Week
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  • 15
    Open Source and Portable object oriented software for 3D digital image segmentation and visualization. Pipes and Filters Architechture. Implemented in C++, and uses FLTK, VTK, ITK, TCL (plugins), and pipeline filters implemented in XML. DICOM support.
    Downloads: 1 This Week
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  • 16
    Downloads: 1 This Week
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  • 17
    Visualization system using the "Verse" 3D network protocol, runs also on the PocketPC/WinCE
    Downloads: 0 This Week
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  • 18
    sdljava is a java binding to the SDL library.
    Downloads: 0 This Week
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  • 19
    C++ wrapper and extension of OpenGL. Provides Scene Graphing natively and cross-platform development through "glue" libraries. "glues" available so far; Qt, X11, GLUT, SDL, Allegro (with AllegGL ), with Win32 to come. Base library depends on OpenGL only.
    Downloads: 0 This Week
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  • 20
    OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)
    Downloads: 0 This Week
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  • 21
    vNET (Visual Network Exploration Tool) is a C++ program aiming at making administration and visualization of networks easier by displaying a synthetic vision of network related informations in 3D.
    Downloads: 0 This Week
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  • 22
    A C++ wrapper and utility classes for the mental ray API.
    Downloads: 0 This Week
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  • 23
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 24
    Doom-like game and engine written in OpenGL.
    Downloads: 0 This Week
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  • 25
    StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.
    Downloads: 0 This Week
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