Showing 147 open source projects for "document management c#"

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  • 1
    A VRML browser for the GNOME desktop environment.
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  • 2
    High quality volume graphics on consumer PC hardware. This GPL project is a graphics application for the visualization of 3D volume data on uniform rectilinear grid, as they arise from tomographic measurement or numerical simulation in computational scie
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  • 3
    Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
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  • 4
    The Volume Browser is a graphical tool to navigate 3D Voxel Data. Additional features are: - Segmentation - Color Coding - 3D and 2D Browsing
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  • 5
    Ruby scripts grow 3D fractals and render them with PovRay, OpenInventor and YASRT. Includes (rough) ports of Lauren Lapre's LPARSER to GNU C++. Includes a RubyTk "sketch" output for quick previews as you edit a script.
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  • 6
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
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  • 7
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
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  • 8
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  • 9
    Conic Planet is a CGI application which renders a photo-realistic real-time image of the Earth and other planets. It has support for Azimuthal, Mercator, Mollweide, Orthographic, and Rectangular projections. It also shows the current cloud covering.
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  • 10
    DISCONTINUED SimSimSim offers help for writing simulation-like programs, by taking care of mundane issues such as managing the display window, 3D rendering (X, OpenGL, etc), simulation control (start/stop), random number generation, settings, message l
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  • 11
    A System for Rendering Graphics with Java and C++
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  • 12
    It's a OpenGL/openSource implementation of coverFlow - Quicklook from apple for the linux desktop. Now I'm trying to do the preview for the most used document types such as images, odt, mp3, pdf, text, html. http://www.youtube.com/watch?v=fo09GRwbokU
    Downloads: 0 This Week
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  • 13
    A simple, yet extensible raytracer. Especially useful to learn different rendering techniques.
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  • 14
    This is my hobby raytracer and global illumination renderer project, along with exporters and loaders for different file formats.
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  • 15
    3dengfx is a free cross platform 3D graphics engine, that provides a multi-layered abstraction mechanism for visualizing realtime 3D environments or scientific data, with a small emphasis towards special effects.
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  • 16

    voluminium

    Expermients in adaptive image generation

    voluminium is a library for efficiently visualising "image functions" (ie any function which returns a color given a 2D position) by adaptive sampling, reconstruction and continuous refinement.
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  • 17
    Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
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  • 18
    A class/library which uses the graphic card for linear algebra. Warning : you will need a GeForce 8 serie to take profit of this class.
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  • 19
    The project is a data engine to manage huge earth survey data such as digital elevation model and orthoimage, and provide a graphic interface to show the data.
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  • 20
    What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
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  • 21
    The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.
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  • 22
    A 3D OpenGL demo which uses latest shader language enhancements. It provides a custom 3D engine and a COLLADA loader for scene management and animation.
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