Showing 927 open source projects for "gnu/linux"

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  • 1
    These programs allow for a distributed 3D images to span multiple computers using a client/server model and OpenGL.
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  • 2
    A general purpose game engine for win32 platform.
    Downloads: 0 This Week
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  • 3
    Collision detection on the Cell microprocessor. See the README for more information.
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  • 4
    Land.Scape presentation using Negen2Engine. This is my work at studies. It'll use DirectX9.0c and SM3 for graphics.
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  • 5
    Mirage Game Engine is a full-scale game engine designed to pull the future game Mirage. It's build on open-source (some customized) libraries only. (Currently Ogre3D, ODE, Lua, OIS and OpenAL is planned).
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  • 6
    This is a testbed for early development of a FPS / RPG / RTS game by the Evolve Gaming group. Evolve is a group of current and alumni students at the University of Illinois at Chicago (UIC).
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  • 7
    Educational 3D viewer.
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  • 8
    A lighweight experimental 3D gaming engine running on Direct3D9 programmable pipeline.
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  • 9
    Tool for Advance Interactive Game Playing & Advance Intuitive Software Usability.
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  • 10
    arena online will be a 3d online game where players will fight each others in teams of 2, 3 or more in an arena. Each character will be played in a RPG way ( third person camera ).
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  • 11
    WoW Model Viewer is an application that uses the WoW MPQ files to create character and npc models that can be used for graphics or machinima. The project was originally created by Darkjk, who left the source for developers to use should the need arise.
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  • 12
    The Daedalus Engine is a 3D rendering engine that uses both OpenGL and DirectX 9.0 for its implementation. This project serves as a method of study for its developers in the areas of game design, 3D rendering, audio, game related physics, net code, etc.
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  • 13
    Fracture is a system for distributed realtime rendering of three-dimensional quaternionic fractals.
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  • 14
    The project is a data engine to manage huge earth survey data such as digital elevation model and orthoimage, and provide a graphic interface to show the data.
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  • 15
    OgreForms provides a seamless integration of .Net Windows Forms with the OGRE 3D rendering engine.
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  • 16
    Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
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  • 17
    Quelle3D is project based at the departement Digital Arts and Entertainment of the Hogeschool van Westvlaanderen/PIH, Belgium. Check the documentation for a full description of the project
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  • 18
    GL Render PDF is a library to help to render PDF files inside a 3D world. The PDF render uses Fitz/MuPDF as the PDF render engine and GL Render PDF creates a Texture ready to be used in an OpenGL virtual world.
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  • 19
    MNGL (Math, Network and Graphic library) is a library which is composed by a lot of different modules to help programmers to develop their applications and softwares.
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  • 20
    ThinksCollabs is a research collaborative project. It aims at allowing researchers from different areas to work together. It consists of different projects concerning collaborative and interactive 3D modeling, bird flight simulation and city modeling.
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  • 21
    pov ray modeler povmodeler is a kpovmodeler with only Qt dependeces
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  • 22
    Development of an open-source 3D game involving animals and mayhem.
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  • 23
    Gaia is an modern high level open source C++ GPU library.
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  • 24
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
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  • 25
    Render DGA-files (COLLADA file format) to a renderer supporting the RenderMan Interface. COLLADA is a registered trademark of the Khronos Group. The RenderMan Interface is a registered trademark of Pixar
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