Showing 958 open source projects for "source"

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  • 1
    Downloads: 0 This Week
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  • 2
    A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
    Downloads: 1 This Week
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  • 3
    The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.
    Downloads: 0 This Week
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  • 4
    The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
    Downloads: 0 This Week
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  • 5
    LGPL Open Inventor (tm) C++ API using OpenGL from original SGI source. Inventor is the standard API for developers of Windows, Linux, and other Unix 3D applications. Current version only works on Irix and Linux. Port in progress to other platforms.
    Downloads: 0 This Week
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  • 6
    gltt is a library that allows you to read and draw TrueType fonts in any OpenGL application. It supports bitmapped and anti-aliased font drawing as well as vectorized and polygonized drawing.
    Downloads: 0 This Week
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  • 7
    Kobayashi Maru is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like Elite, X-Wing vs. Tie-Fighter or Wing Commander. KobayashiMaru is portable to any platform featuring OpenGL.
    Downloads: 0 This Week
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  • 8
    A C++ raytracer library.
    Downloads: 0 This Week
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  • 9
    Conic Planet is a CGI application which renders a photo-realistic real-time image of the Earth and other planets. It has support for Azimuthal, Mercator, Mollweide, Orthographic, and Rectangular projections. It also shows the current cloud covering.
    Downloads: 0 This Week
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  • 10
    DISCONTINUED SimSimSim offers help for writing simulation-like programs, by taking care of mundane issues such as managing the display window, 3D rendering (X, OpenGL, etc), simulation control (start/stop), random number generation, settings, message l
    Downloads: 0 This Week
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  • 11
    This was going to be a 3D CRPG written in c++, now it will probably be some sort of CRPG written in C# with DriectX 9.
    Downloads: 0 This Week
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  • 12
    C/C++ library with functions and datastructures which come in handy with 3D programming. F.e. it contains a 3Dstudio MAX' ASE importer/compiler, vectormath functions etc. It's developed as an add-on library for DemoGL, but can be used by any other program
    Downloads: 0 This Week
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  • 13
    The OpenGL Class Library (GLCL) is intented to be a set of C++ classes, available through static and dynamic libraries, that will allow the developer to create OpenGL applications using C++ quickly.
    Downloads: 0 This Week
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  • 14
    A System for Rendering Graphics with Java and C++
    Downloads: 0 This Week
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  • 15
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
    Downloads: 0 This Week
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  • 16
    OpenGL, OpenAL, OpenIL(DevIL) based 3D rendering engine.
    Downloads: 0 This Week
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  • 17
    Development of an open-source 3D game involving animals and mayhem.
    Downloads: 0 This Week
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  • 18
    Gaia is an modern high level open source C++ GPU library.
    Downloads: 0 This Week
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  • 19
    This is a OpenGL for porting to DirectX 3D SDK.
    Downloads: 0 This Week
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  • 20
    the goal of this project is to give for the open source community and the specialy the xsi users a bridge for xsi users to pixie first and later 3delight and prman.
    Downloads: 0 This Week
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  • 21
    Virtual Camera is a combination of current technologies to create a virtual representation of a recorded scene aiding in alteration of source, such as automatic rotoscoping, light-balancing, backdrop or prop removal/adding, etc.
    Downloads: 0 This Week
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  • 22
    Raytracer for the CellBE architecture, ie Playstation :].
    Downloads: 0 This Week
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  • 23
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
    Downloads: 0 This Week
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  • 24
    Mirage Game Engine is a full-scale game engine designed to pull the future game Mirage. It's build on open-source (some customized) libraries only. (Currently Ogre3D, ODE, Lua, OIS and OpenAL is planned).
    Downloads: 0 This Week
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  • 25
    A scriptable rendering system for demo creation and VJing.
    Downloads: 0 This Week
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