Showing 1027 open source projects for "tiny-core-plus"

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  • 1
    The Virtual World Project aims to create a protocol and the associate client and server that represent a 3 dimensional world where users can share knowledge and their own creative endeavors.
    Downloads: 0 This Week
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  • 2
    Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
    Downloads: 0 This Week
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  • 3
    Exodus is a 3D RTS game project. All sources including tools are included in the same project under sourceforge.
    Downloads: 0 This Week
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  • 4
    A DirectShow wrapper supporting concurrent access to framebuffers from multiple threads. Useful for developing applications that require live video input from a variety of capture devices (frame grabbers, IEEE-1394 DV camcorders, USB webcams).
    Downloads: 3 This Week
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  • 5
    The Shallows library is a cross platform C++ layer on top of OpenGL 2.0 and GLSlang (and optionally Nvidia CG). It is designed to ease the task of writing GPGPU applications. Much emphasis is placed on error checking and validation of the OGL pipeline.
    Downloads: 0 This Week
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  • 6
    Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
    Downloads: 1 This Week
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  • 7
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 8
    Mad Manager is a client and a server application that helps you distribute render tasks over a network.
    Downloads: 0 This Week
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  • 9
    EpicWorks is a graphic engine for game development, which the main goal is the use of the most recent technics of real-time rendering.
    Downloads: 0 This Week
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  • 10
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
    Downloads: 3 This Week
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  • 11
    New project, application and Web site at http://ubrowser.com
    Downloads: 0 This Week
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  • 12
    XinCAVE is a OpenGL based set of libraries which allow integration of X-Server into VR Envirements. The initial intention was to use it for a CAVE (Cave Automatic Virtual Environment), but the implementation works even with plane OpenGL applications.
    Downloads: 0 This Week
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  • 13
    A graphics program which allows to model and render 3D objects and scenes.
    Downloads: 0 This Week
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  • 14
    The CPU RightMark suite is meant for objective measurement of performance of modern and future processors in different computational tasks such as numerical modeling of physical processes and solving of 3D graphic problems.
    Downloads: 4 This Week
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  • 15
    Botworx

    Botworx

    Artificial Intelligence, 3D Graphics and Physics Framework

    A C++ framework and applications for experimenting with artificial intelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre 3D and the Open Dynamics Engine.
    Downloads: 0 This Week
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  • 16
    Frog3d (Free Rendering Object Graphic 3D) is a 3ds file viewer. it is writen in C++ and use QT for the GUI and OpenGL for the rendering
    Downloads: 0 This Week
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  • 17
    vtkContainers is a complete set of container types for use with VTK. Though the standard vtkCollection is an excellent general purpose container, vtkContainers offers distinct advantages for many object access patterns.
    Downloads: 0 This Week
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  • 18
    MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
    Downloads: 0 This Week
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  • 19
    Photontrik is a new raytracer meant for speed, quantity and quality. Written entirely in C++, Photontrik can be used by any 3D suite on any platform with the ability to output to an XML file. It is currently in its infancy, but could use a lot of help.
    Downloads: 0 This Week
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  • 20
    XRaySink is a 3D stunt racing game, based on an old DOS game called "4D-Driving" or "Stunts"
    Downloads: 0 This Week
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  • 21
    Vanilla is an Open Source realtime rendering engine under windows and linux. It uses opengl or d3d for rendering and features flexible scene graph, plugin-in based object management system, intergrated c-like scripting system and more.
    Downloads: 2 This Week
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  • 22
    Engine for rapid game prototyping, helping developers to quickly test their ideas during early development cycles or visualize ideas for interested sites without huge effort for developing custom engine first.
    Downloads: 0 This Week
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  • 23
    mesher is a program (and a library) to do surface reconstruction from a set of data (points or bitmap)
    Downloads: 0 This Week
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  • 24
    comprehensive crowd behavior simulation software for use in computer generated animation.
    Downloads: 0 This Week
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  • 25
    The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
    Downloads: 0 This Week
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