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You can 'wear' any clothes on the internet 'virtually' on your body (image). And this application stores the URL where you can buy the clothes, you can share your information like your good looking shot or your ratingson the clothe over internet.
The Landscape Composer is an experiment for the visualization of nature scenes in real-time. Emphases are among other things the modelling of trees and fields.
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Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
OpenGL CPA : OpenGL Control Panel Application
For Win2k, XP, 2003.
Gives information about your video card's GL drivers.
DON'T DOWNLOAD IT. THIS PROJECT IS TOO OLD AND WILL NOT WORK ON NEW WINDOWS OSes.
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VTK.NET is a .NET wrapper for the Visualization Toolkit. With it, you can write Windows Forms applications in C#, managed C++, Visual Basic, or J#. It includes a Windows Forms Control for drag and drop design of forms.
3D mobile robot simulation environment. Due to the component-based design very flexible and also suitable for several other mechatronical systems. Planned to be used for a real distributed robot system currently being built up.
Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
l2rib is a utility for converting Lego LDraw models for use in a RenderMan compliant renderer. In other words, it reads .DAT files, and writes RIB files which can then be rendered by renderers such as Pixar's PhotoRealistic RenderMan.
mrLiquid is a tool for translating Maya scenes into another renderer's scene description. Currently it provides support for mental ray and provides a very direct level of compatability with maya2mr.
A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
The Tequila engine is a game engine developed by the mexican game development community. The purpose of the engine is to make a tool that is flexible and intuitive that can be adapted to multiple genres. The goal of the engine is to be learning tool.
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.