Showing 1027 open source projects for "tiny-core-plus"

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  • 1
    Liquid is a tool for translating Maya scenes into another renderer's scene description. Various RenderMan-compliant renderers are supported. For more information please see the project homepage.
    Downloads: 8 This Week
    Last Update:
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  • 2

    Voxel Terrain Engine

    This project has moved to http://www.volumesoffun.com

    This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox. New website: http://www.volumesoffun.com
    Downloads: 0 This Week
    Last Update:
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  • 3
    TheDrumMachine is a simulation of a drumset in 3D, using physics and DirectX. You can play with keyboard, assigning keys to different tool or by use the editor to create patterns whih will be played automatically.
    Downloads: 0 This Week
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  • 4
    An authoring system for creating 3D hypermedia viewable from a desktop computer or a CAVE. Developed and used by Brown University's CaveWriting workshop. For more information, see: http://portal.acm.org/citation.cfm?id=1179661&jmp=references&coll=portal
    Downloads: 0 This Week
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  • 5
    This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.
    Downloads: 0 This Week
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  • 6
    Piranha is an open source OpenGL demoscene.
    Downloads: 2 This Week
    Last Update:
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  • 7
    Virtual Choreographer (VC) is a 3D graphic engine based on an XML language for interactive spatialized scenes. Using the same purposes as X3D, VC is designed to specify complex geometrical scenes. VC focuses on artistic design and multimedia scenes.
    Downloads: 0 This Week
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  • 8
    Open Source realtime 3d graphics engine
    Downloads: 0 This Week
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  • 9
    Project for the Game Engines course at ITU Copenhagen
    Downloads: 0 This Week
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  • 10
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 11
    Panorama is a framework for 3D graphics production. This will include modeling, rendering, animating, post-processing, etc. Animation is not currently supported, but will be added soon. It is officially part of the GNU project.
    Downloads: 1 This Week
    Last Update:
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  • 12
    Casandra is a real time 3D engine written in C++. It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
    Downloads: 0 This Week
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  • 13
    With miao3d you can train a specific Gaussian Markov Random Field (GMRF) that then can be used to estimate a depthmap ("3D"), given an image ("2D"). A GUI allows inspection of the image + depthmap.
    Downloads: 0 This Week
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  • 14
    This is my own Global Illumination renderer. Finished: Instant Radiosity, Photon-mapping, Ambient Occlusion. TODO: Lightcuts, CUDA acceleration
    Downloads: 0 This Week
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  • 15
    Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
    Downloads: 0 This Week
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  • 16
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 17
    The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
    Downloads: 0 This Week
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  • 18
    Real Time Ray Tracing on CPU
    Downloads: 0 This Week
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  • 19
    osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
    Downloads: 0 This Week
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  • 20
    Gander
    Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
    Downloads: 0 This Week
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  • 21
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 22

    VPython

    This project is no longer active. See vpython.org.

    This project is no longer active. See vpython.org.
    Downloads: 0 This Week
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  • 23
    The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
    Downloads: 0 This Week
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  • 24
    This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
    Downloads: 0 This Week
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  • 25
    Optical System raytracing prototype. It should be a toolkit for the rapid coding of a optical system which someone wants to raytrace. User will code his optical elements and define (code) light sources and optic will render the scene.
    Downloads: 0 This Week
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