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...Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
...THE PROJECT'S CODE BASE HAS BEEN MOVED TO GITHUB: https://github.com/lene/HyperspaceExplorer
The Git repository on SourceForge will be kept in sync with GitHub at least for the time being, but for the latest commits you should check the GitHub Project.
If you want to report a bug or a feature request, please use the GitHub issue tracker at https://github.com/lene/HyperspaceExplorer/issues
Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
DISCONTINUED SimSimSim offers help for writing simulation-like programs,
by taking care of mundane issues such as managing the display
window, 3D rendering (X, OpenGL, etc), simulation control (start/stop),
random number generation, settings, message l
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