9 projects for "common" with 2 filters applied:

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  • 1
    This project aims to provide a set of libraries for various common graphics programming tasks. These libraries can be used together, to perform the tasks of a typical monolithic 3D engine. Or separately, to cover specific needs of any graphics program.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Implementation of raytracer with its prototype written in LISP. Goals: lisp knowledge.
    Downloads: 0 This Week
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  • 3
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 4
    GLW is a C++ wrapper library aimed to simplify usage of common OpenGL features, like vertex/index buffers, framebuffer objects, GLSL shaders.
    Downloads: 0 This Week
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  • 5
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
    Downloads: 0 This Week
    Last Update:
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  • 6
    C++ 3D graphics library for game developers. It is a base of robust and high performance code common to most 3D projects.
    Downloads: 0 This Week
    Last Update:
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  • 7
    A Unix-based 3D Viewer for S3d File, used for rendering data collected from common cameras (e.g. stereo cameras)
    Downloads: 0 This Week
    Last Update:
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  • 8
    Java 3D engine. Applet demo is available at the project homepage.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Common Lisp bindings to the SDL library, OpenGL, and more.
    Downloads: 0 This Week
    Last Update:
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