4 projects for "auto code generation" with 2 filters applied:

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  • 1
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 10 This Week
    Last Update:
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  • 2
    A collection of Java ports of open source terrain and solar system generation packages. Code has been extensively refactored, extended and documented. GPL License with exception for required libraries.
    Downloads: 0 This Week
    Last Update:
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  • 3
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 0 This Week
    Last Update:
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  • 4
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
    Downloads: 0 This Week
    Last Update:
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