3D Rendering Software for BSD

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  • 1
    Renderer that uses new techniques for achieve maximum flexibility and precision while preserves necessary performance.
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  • 2

    Cassini Engine

    A real time 3D graphics engine written in C++

    Cassini is a real time 3D graphics engine written in C++. It supports both Windows and Unix/based systems.
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  • 3
    CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
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  • 4
    This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more. This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
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  • 5
    Clarity - Game Development Simplified
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  • 6
    ClayTek is a 3D games library based on SDL and OpenGL. It is being developed simultaneously with an Editor that uses FLTK, and is being developed under linux (Slack 9.0).
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  • 7
    The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
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  • 8
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
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  • 9
    Common Lisp bindings to the SDL library, OpenGL, and more.
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  • 10
    Conic Planet is a CGI application which renders a photo-realistic real-time image of the Earth and other planets. It has support for Azimuthal, Mercator, Mollweide, Orthographic, and Rectangular projections. It also shows the current cloud covering.
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  • 11
    The program grib2v5d converts the content of a grib file (a format used for exchanging meteorological model fields) into a file that can be viewed with Vis5d, a popular program for 3-D visualisation of meteorological fields.
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  • 12
    A converter, viewer and object extractor for popular 3D file formats (3DS, OBJ, LWO etc). Features very fast text renderer with font anti-aliasing, support for textures and materials, modelling grid and axis, making scene screenshots, postprocessing etc
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  • 13
    CoolRay is a system for generating photorealistic images out of a mathematical description of a scene. CoolRay uses oriented techniques together with a powerful scene description language.
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  • 14
    It'a a simple snake game but in 3D with a lot of new features and a new gameplay.
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  • 15
    Xgdk is a Cross-Platform Game Development toolKit. Its purpose is to provide a set of easy-to-use and extendable libraries for rapid development of 3d interactive applications such as videogames, demos and prototypes.
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  • 16
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
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  • 17
    CSJB (Crystal Space Java Binding) is a package of java classes, that can interface with the Crystal Space 3D engine, via Java's Java Native Interface (JNI).
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  • 18
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
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  • 19
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
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  • 20
    CyberToolbox for Java is a VRML2.0/97 authoring tool for Java platforms. <p>The CyberToolbox is a first prize winning entry in the Java 3D programming contest which was held on 1998 :-) <p><img src="http://sourceforge.net/dbimage.php?id=2639">
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  • 21
    CyberToolbox for Java3D is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.<p><img src="http://sourceforge.net/dbimage.php?id=2642">
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  • 22
    CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
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  • 23
    CyberVRML97 for Java is a development package for VRML97/2.0 and Java3D programmers. Using the package, you can easily read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
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  • 24
    D.R.I.V.E. - Digraph Research Inside Virtual Environments. A set of library/tools for the research of available paths inside VRML worlds.
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  • 25
    Dependency Injection framework for Java3D using Spring. The goal is to provide fast, easy examples of setting up Java3D with Spring.
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