313 projects for "winpython32-3.8.x" with 2 filters applied:

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  • 1
    The tunnel fighter game is made using CrystalSpace. The game is about freeing the hyperspace tunnels of an alien menace. It should work on any platform CS supports. You can play from a 1st or 3rd person perspective.
    Downloads: 0 This Week
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  • 2
    D.R.I.V.E. - Digraph Research Inside Virtual Environments. A set of library/tools for the research of available paths inside VRML worlds.
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  • 3
    SDL based OpenGL Virtual Machine for games and software.
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  • 4
    Downloads: 1 This Week
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  • 5
    sdljava is a java binding to the SDL library.
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  • 6
    Visualization system using the "Verse" 3D network protocol, runs also on the PocketPC/WinCE
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  • 7
    C++ wrapper and extension of OpenGL. Provides Scene Graphing natively and cross-platform development through "glue" libraries. "glues" available so far; Qt, X11, GLUT, SDL, Allegro (with AllegGL ), with Win32 to come. Base library depends on OpenGL only.
    Downloads: 0 This Week
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  • 8
    OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)
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  • 9
    A 3-D animation program that mimics the look of the movie TRON, and can render static scenes and motion animation. It is written entirely in C, and uses only the GL, GLU, and GLUT libraries to both draw scenes and provide a simple, easy-to-use UI.
    Downloads: 0 This Week
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  • 10
    A C++ wrapper and utility classes for the mental ray API.
    Downloads: 0 This Week
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  • 11
    To provide users with a customized rendering pipeline, right down to how the bounding code bounds. TRRT is about providing the rendering pipeline you want and need, whether you render at a professional or hobbyist level. Will be RenderMan compliant.
    Downloads: 0 This Week
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  • 12
    vNET (Visual Network Exploration Tool) is a C++ program aiming at making administration and visualization of networks easier by displaying a synthetic vision of network related informations in 3D.
    Downloads: 0 This Week
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  • 13
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
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  • 14
    JVisual3D is a GUI library, 3D geometry viewer and a mathematical visualization software written in pure java. It is comparable with the well known javaview project. This is under GPL. Create, manipulate and display easiely meshes, 3d shapes, surfaces,..
    Downloads: 0 This Week
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  • 15
    Doom-like game and engine written in OpenGL.
    Downloads: 0 This Week
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  • 16
    A collection of utilities for depth-recovery for sampling of objects and synthesis of multimedia for two and three dimensional presentation
    Downloads: 0 This Week
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  • 17
    Open and extensible driving simulation software intended for (1) developing measures of cognitive distraction resulting from performing secondary tasks while driving, and (2) quantifying the distractive influence of specific secondary tasks.
    Downloads: 0 This Week
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  • 18
    Framework for 3d simulation, or only 3d rendering. It provides a scene graph architecture for rendering and allow easy simulation using entities. (not maintened)
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  • 19
    StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.
    Downloads: 0 This Week
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  • 20
    Xgdk is a Cross-Platform Game Development toolKit. Its purpose is to provide a set of easy-to-use and extendable libraries for rapid development of 3d interactive applications such as videogames, demos and prototypes.
    Downloads: 0 This Week
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  • 21
    A real-time packet sniffer / analyzer for Dark Age of Camelot (DAoC).
    Downloads: 0 This Week
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  • 22
    VtkExtension is a heterogenous library of C++ classes for use with VTK. Included are additional geometry sources, extended collection classes, extended XML parser and string facilities, as well as composite classes abstracting larger application needs.
    Downloads: 0 This Week
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  • 23
    The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
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  • 24
    The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
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  • 25
    OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project. The development takes place unter Linux with Mono.
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