811 projects for "source" with 2 filters applied:

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  • 1
    Kobayashi Maru is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like Elite, X-Wing vs. Tie-Fighter or Wing Commander. KobayashiMaru is portable to any platform featuring OpenGL.
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  • 2
    A C++ raytracer library.
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  • 3
    Conic Planet is a CGI application which renders a photo-realistic real-time image of the Earth and other planets. It has support for Azimuthal, Mercator, Mollweide, Orthographic, and Rectangular projections. It also shows the current cloud covering.
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  • 4
    DISCONTINUED SimSimSim offers help for writing simulation-like programs, by taking care of mundane issues such as managing the display window, 3D rendering (X, OpenGL, etc), simulation control (start/stop), random number generation, settings, message l
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  • 5
    The OpenGL Class Library (GLCL) is intented to be a set of C++ classes, available through static and dynamic libraries, that will allow the developer to create OpenGL applications using C++ quickly.
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  • 6
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
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  • 7
    A System for Rendering Graphics with Java and C++
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  • 8
    libmaterial is a library for managing textures, etc. and using them easily in OpenGL
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  • 9
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
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  • 10
    Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc
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  • 11
    Development of an open-source 3D game involving animals and mayhem.
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  • 12
    Gaia is an modern high level open source C++ GPU library.
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  • 13
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
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  • 14
    The Alhacen Ray Tracer is an open source real time ray tracer aimed at achieving competitive 3d graphics performance on everyday computers while allowing for dynamic reflections and global illumination. It is written in the C programming language.
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  • 15
    Walking a 3D World in java/jogl realised with shader lv3 know-how using cg
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  • 16
    Erica is an interior design Java application for quickly choosing and placing furniture on a house.
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  • 17
    'PhotonRenderer (unix:photonrenderer)' is a 3d image generation component or api set.
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  • 18
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
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  • 19
    Lux Render is a new GPL/Open Source unbiased render engine.
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  • 20
    Realistic hair rendering on GPU.
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  • 21
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
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  • 22
    phex3d is an image viewer designed to explore large collections of photographs, either locally or online using hardware accelerated 3D rendering.
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  • 23
    Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
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  • 24
    Damn Long Gnome sequencer Project, is a short java program designed to create large files of random gnome sequences. Currently the projects main interest is for a sculptor looking to create unique art.
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  • 25
    NetBlend is a full featured network rendering system for Blender, made from the ground up in C++. Take full advantage of the computers on your network, to slash render times.
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