Showing 260 open source projects for "planning"

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  • 1
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
    Downloads: 37 This Week
    Last Update:
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  • 2
    "LiAR isn't a raytracer" is a cross platform, object-oriented and extendable raytracer written in C++ and Python.
    Downloads: 0 This Week
    Last Update:
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  • 3
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 12 This Week
    Last Update:
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  • 4
    libm3d

    libm3d

    3d library worte in C with Gtk+

    I first created this library just for fun. It is still unstable but is still usable.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Dawn is a fast Global Illumination renderer written in C++. It employs Photon Mapping and Irradiance Caching to significantly accelerate rendering while maintaining high quality. Dawn is currently in the first development stage.
    Downloads: 0 This Week
    Last Update:
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  • 6
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Raja stands for "Ray-Tracer in Java". The Raja project intends to build a complete modern Ray-Tracer using the Java language.
    Downloads: 0 This Week
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  • 8

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    This project is aimed at designing a raytracer as powerful as povray with a simpler, more readable and more powerful SDL. The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented -...
    Downloads: 0 This Week
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  • 9
    OpenSource landscapes, planets and space environments generator project in C++. Currently only the basic nebulae generation function work.
    Downloads: 0 This Week
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  • 10

    Mondschein Engine

    A performant, flexible, and easy-to-use real-time 3D rendering engine

    The Mondschein Engine is an open-source high performance realtime 3D graphics rendering engine written in C++ on top of OpenGL. It is designed to be modular, mighty, fexible, and easy to use.
    Downloads: 0 This Week
    Last Update:
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  • 11
    x3drenderlibrary

    x3drenderlibrary

    A 3d rendering framework

    x3d render library is a 3d graphics framework with implementation of several useful rendering algorithms: a rasterization renderer(with implementation of both builtin software rendering & opengl hardware rendering); a path tracing renderer(cpu based) x3d demoscene is a framework and tool chains dedicated in animation production. x3d render library is used for the rendering component
    Downloads: 0 This Week
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  • 12
    StupidRT

    StupidRT

    A really simple (following K.I.S.S statement) ray tracing project.

    I have in mind a C RayTracing library, but, actually it is an application using opengl to show the texture (e.g. the raytraced result) generated by the library. This is a project to explore and make a Ray Tracer that can be really fast, optimized and with the more options we can. My hope is to make it fully and easily understandable in order to give to the developers all the hand in the process.
    Downloads: 0 This Week
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  • 13

    NuxSFM (CLOSED)

    A Arch Linux x86_64 distro for Structure From Motion

    Pierre-Yves, August 2016
    Downloads: 0 This Week
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  • 14

    Orabra

    3D tree generator

    This project was designed as fork of Arbaro tree generator. But later it was totally rewritten since 1.0.7 version. Main goal is creating tree generator which can create tree modes to be used in computer games(low poly).
    Downloads: 0 This Week
    Last Update:
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  • 15
    HGEE

    HGEE

    A world editor for HGE game engine written in python and uses OpenGL.

    It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc. Project focus is on simplicity, efficiency, performance, flexibility. This project aimed for Linux environment and more specifically Gnome shell. Its most development is in Fedora 20.
    Downloads: 0 This Week
    Last Update:
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  • 16
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 17
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 1 This Week
    Last Update:
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  • 18
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
    Last Update:
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  • 19
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 20
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
    Last Update:
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  • 21
    QCSS Player by Shuffle

    QCSS Player by Shuffle

    QCSS Player by Shuffle

    The most advanced Player for Quantum Consciousness Soccer Simulator! QCSS by @nbatfai https://sourceforge.net/projects/qcss/
    Downloads: 0 This Week
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  • 22
    We define a simulant or (a bioinformant) as a software agent which serves as an assistant for a scientist. Simulants/Bioinformants will help scientists to manage, process and analyze their data, based on knowledge specific to the context and the domai
    Downloads: 0 This Week
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  • 23
    A collection of extensions to the Irrlicht Engine. This is the place to get scene nodes, animators, GUI elements, materials, shaders, mesh loaders, physics wrappers just about any extension to Irrlicht.
    Downloads: 0 This Week
    Last Update:
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  • 24
    VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the
    Downloads: 1 This Week
    Last Update:
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  • 25
    JAnaglyph Engine

    JAnaglyph Engine

    A library to create anaglyph images with Java

    A small library made of one class (one method and one constructor) which takes two BufferedImages, the width and the height of the final image to produce a full anaglyph image from the images provided.
    Downloads: 0 This Week
    Last Update:
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