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A small library to create SDL 2 - OpenGL applications.
The purpose of the library is to help the programmer to easily create an application with an OpenGL context and to help monitoring keyboard and mouse input .
The library may be appropriate to start learning to code in opengl but not for big projects.
This version is like a small glut replacement but without routines for drawing geometric primitives or for creating pop-up menus.
MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboardinput, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W