Showing 6 open source projects for "gnu math"

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  • 1
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
    Downloads: 1 This Week
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  • 2

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    Gphoton is a simple 3d modeler and ray tracer. If you're looking for the best 3d modeler or best ray tracer, this isn't it. If you want to easily make some simple 3D primitives and see multiple reflections or dink with ray trace code, you might find this fun, read on. In 2nd grade we had a sub who taught us to draw 2pt perspective - life was never the same. My dad's drafting book taught that and 3pt persp. In art I was awed by Durer and the mirror in Van Eyke's Wedding. In the 70s-80s I...
    Downloads: 0 This Week
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  • 3
    rayshade raytracer for linux

    rayshade raytracer for linux

    rayshade 4.0.6 linux patch

    NEWS: now gnu-ized, get it from: http://sourceforge.net/projects/rayshade/ Rayshade is a 1990's raytracer, a great one back then. It has value in support of existing software and raytrace scene files, which ranges from legacy files to existing CAD software that can export 3D scenes Rayshade can build a scene for. Files Section has a patch allowing Rayshade to build in Linux more fully / less errors than the tiny redhat patch that can be found.
    Downloads: 0 This Week
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  • 4

    simp3d

    Quick project: Phong, Gouraud, Flat shading program (wire-frame also)

    This is a quick project made for X-Windows on Linux to perform simple shading. It was coded in a few days and made to work, and not for good software engineering practices -- an example program showing the math(s) needed to perform the 3d transformations and rendering. : Darrell Raymond Ulm
    Downloads: 0 This Week
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  • 5
    Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
    Downloads: 0 This Week
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  • 6
    MNGL (Math, Network and Graphic library) is a library which is composed by a lot of different modules to help programmers to develop their applications and softwares.
    Downloads: 0 This Week
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