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Cloud tools for web scraping and data extraction
Deploy pre-built tools that crawl websites, extract structured data, and feed your applications. Reliable web data without maintaining scrapers.
Automate web data collection with cloud tools that handle anti-bot measures, browser rendering, and data transformation out of the box. Extract content from any website, push to vector databases for RAG workflows, or pipe directly into your apps via API. Schedule runs, set up webhooks, and connect to your existing stack. Free tier available, then scale as you need to.
Leadwerks Arena is an opensource first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
A work in progress. obScene will be a highly photo-realistic raytracer which includes fractal primitives, advanced lighting/texture effects and python scripting access.
A real-time 3d rendering engine, suitable for both research and use in productive environments. Written in C++, it is highly optimized and provides an easy and well-documented API.
This software transforms an .obj 3D object into a vaporous copy. The process is based on IFS (Iterated Function System), several parameters can be defined by the user.
Virtual Camera is a combination of current technologies to create a virtual representation of a recorded scene aiding in alteration of source, such as automatic rotoscoping, light-balancing, backdrop or prop removal/adding, etc.
A simple graphics library implementation for the 32Bit range of Atari computers (i.e. Falcon030, TT030 etc.). This project is meant to introduce a subset of the interface defined by the antiquated OpenGL v1.1 standard.
Raytracer in Objective-C as development language. The goal is create an unbiased raytracer multiplatform under the GPL. Concurrent render, modular development for free artists.
This project develops a sound rendering plugin for the 3D animation package Maya from Autodesk. The name of the project comes from the latin word crepo, which means "to sound".
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.