Showing 1571 open source projects for "java open source"

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  • 1
    K3Dcad is a 3D CAD program for KDE2 (Linux) to design black-and-white-depthmaps and 3D stereograms (a la "Magic Eye").
    Downloads: 0 This Week
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  • 2
    The Scene Graph Benchmark project consists of a suite of tests that evaluate both the capabilities and the performance of the many scene graph libraries that are currently available.
    Downloads: 0 This Week
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  • 3
    Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
    Downloads: 0 This Week
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  • 4
    POV-Ray raytracing in a parallel environment.
    Downloads: 0 This Week
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  • 5
    An Open Source Render compatible with the RenderMan Interface (currently version 3.2) from Pixar and highly expandable, with addition of geometric plug-ins, hidder plug-ins, output device plug-ins, and Shading Language extension plug-ins.
    Downloads: 0 This Week
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  • 6
    ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more. A3D.NET is a complete state of art game engine.
    Downloads: 0 This Week
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  • 7
    The goal of the miniGL project is to allow for easy porting of 3D OpenGL code to the Palm Computing platform.
    Downloads: 0 This Week
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  • 8
    C3DRMEngine is a high-level and easy-to-use API for developers of 3D-games and apps with many features. It currently supports DirectX, but will support OpenGL (Windows and Linux) in the future as well.
    Downloads: 0 This Week
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  • 9
    Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
    Downloads: 0 This Week
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  • Grafana: The open and composable observability platform Icon
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  • 10
    Pyplace is a toolkit which helps Python developers to render data as isometrically viewed 'places' around which the user can navigate. The look and feel by version 1 will be similar to an early UO or AOE, but only a few unit sprites & no network
    Downloads: 0 This Week
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  • 11
    A (soon to be) complete wrapper engine for the OpenGL graphics library. It will support all of the most important 3D functions, including camera, lighting, object creation, and more. Also, multimedia and networking support are planned.
    Downloads: 0 This Week
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  • 12
    Tsunami is a Univesal Render Engine Interface able to plug into many 3D aplications letting them convert their meshes in the engine\'s particular format and our intension is to be help by another programmers to recode for other 3d formats and plataforms.
    Downloads: 0 This Week
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  • 13
    Smoke is a C++ Mac/Win game library built on top of OpenGL and parts of the Whisper application framework.The first test app will be a 3D WorldForge client.
    Downloads: 0 This Week
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  • 14
    A 3D viewer for molecular charge distributions. Implemented in OpenGL with GLUT. Includes a small OpenGL windowing library/widget set.
    Downloads: 0 This Week
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  • 15
    Tidarque is an open source VRML browser for Unix. It intends to be robust, full-featured, flexible and fast (in that order !).
    Downloads: 0 This Week
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  • 16
    A C++ library which implements the physical modeling framework described in the book 'Physically-Based Modeling for Computer Graphics' by Ronen Barzel. It includes low-level and high-level classes for computing motion of physical bodies, and some demos.
    Downloads: 0 This Week
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  • 17
    3D engine, with opengl/software rendering support.
    Downloads: 0 This Week
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  • 18
    Raytrace is designed to be a completely platform independant Raytracer which includes a Gui interface. Designed and written in Sun Microsystem's Java language.
    Downloads: 11 This Week
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  • 19
    Cross platform raytracer that accepts scene description scripts written in GML. The scripts have the ability to handle functions, recursion and binding.
    Downloads: 0 This Week
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  • 20
    A CSG-Raytracer using Haskell and C++
    Downloads: 0 This Week
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  • 21
    Microsoft Visual C++ 6 code for a 3D renderer for Milkshape 3D objects.
    Downloads: 0 This Week
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  • 22
    Q3-style Rendering Engine ; Able to potentially render Q3 .bsps(missing cl/sv framework to render the bsp in q3-fashion ,if you want a working bsp renderer you should use aftershock 0.1 from www.planetquake.com/aftershock);Supports UI;full .md3 support
    Downloads: 0 This Week
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  • 23
    A dialect-neutral Smalltalk library which supports communication with NMEA enabled devices, such as GPS receivers. The initial specific target device will be a Magellan GPS315 receiver.
    Downloads: 0 This Week
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  • 24
    3D Graph is a suite of tools designed for a DOS machine. It allows the user to design a 3 dimensional scene using a specially designed editor and render the scene using an optimised renderer. It is no substitute for a commercial ray tracer, but it is far
    Downloads: 0 This Week
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  • 25
    This is a viewer for ase (ASCII Scene Export) files. This code should be used to implement object loading in your own software (eg.: games).
    Downloads: 0 This Week
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