3D Rendering Software

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  • 1
    A polymorphic, modular, scalable graphic engine for Windows based on DirectX and written in C++
    Downloads: 0 This Week
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  • 2
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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  • 3
    The Black Legacy is an MMORPG develop under linux ,but also works on Windows system,We are using OpenGL and SDL to make a 3D fantasy Sci Fi game
    Downloads: 0 This Week
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  • 4
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 5
    The Dream Machine
    A 3d game engine based on a realtime software raytracer. Currently, the following features are available : primary rays, shadows, cel shading and phong shading. Recommended hardware : modern CPU (such as Intel's core i5 or AMD FX models). This library will be used later on to develop a game. Work in progress.
    Downloads: 0 This Week
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  • 6
    An easy-to-use and powerful 3D Rendering engine based on the OpenGL API
    Downloads: 0 This Week
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  • 7
    This is project which is written in MASM to provide a fully rendered radiation symbol on your desktop where you can "rest your eyes". This symbol is rendered by OpenGL and will be always visible during your work if you use it.
    Downloads: 0 This Week
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  • 8
    The GLAM toolkit is an OpenGL-based cross platform user interface toolkit for creating 2D or 3D user interfaces. Its main purpose is to provide the underlying framework for a user interface, leaving the visual look and feel to the developer.
    Downloads: 0 This Week
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  • 9
    GLmath is a highly optimized, OpenGL-compatible C++ math library. The package offers developers several types of 2d and 3d math primitives to ease development efforts while maintaining a high level of computational efficiency.
    Downloads: 0 This Week
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  • 10
    The Graphics Framework Library (libGF) is a high-level API used in graphical 3D applications. It is built upon a handful of other well-developed libraries and encapsulates their functionalities. Codename P-51 is the second major version of GF.
    Downloads: 0 This Week
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  • 11
    Jokasta is a fledgeling Java raytracer that will soon support XML scenefiles, distributed rendering and a modular, plug-in engine.
    Downloads: 0 This Week
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  • 12
    "The Keepers" merges the best of the RTS and Empire game genres and adds many advanced features in a full-3D futuristic environment. The goal is to become the new Keeper, by conquering an entire planet, while managing diplomacy, economy and research.
    Downloads: 0 This Week
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  • 13
    liblvt is a small, portable, object-oriented library designed to simplify the creation of 2D and 3D graphics applications for education and demonstration.
    Downloads: 0 This Week
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  • 14
    Development of a software engine and SDK supporting 3D online multiuser games / worlds and a MMORPG based on it.
    Downloads: 0 This Week
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  • 15
    The OgreConglo Project aims to create a useful set of libraries and tools for use with Ogre3D.
    Downloads: 0 This Week
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  • 16
    OpenSG is a scenegraph system for realtime rendering. Besides good performance our goals are easy multithreading support, portability, and a very extendable system.
    Downloads: 0 This Week
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  • 17
    Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.
    Downloads: 0 This Week
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  • 18
    The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
    Downloads: 0 This Week
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  • 19
    The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
    Downloads: 0 This Week
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  • 20
    A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
    Downloads: 0 This Week
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  • 21
    three dimension models viewer based on ogre and mygui gui library
    Downloads: 0 This Week
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  • 22
    To provide users with a customized rendering pipeline, right down to how the bounding code bounds. TRRT is about providing the rendering pipeline you want and need, whether you render at a professional or hobbyist level. Will be RenderMan compliant.
    Downloads: 0 This Week
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  • 23
    The Virtual World Project aims to create a protocol and the associate client and server that represent a 3 dimensional world where users can share knowledge and their own creative endeavors.
    Downloads: 0 This Week
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  • 24
    This project aims to write a modular, extensible renderer with programmable shaders and a scripting language.
    Downloads: 0 This Week
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  • 25
    The WaterWorks - a realtime compositing system
    Downloads: 0 This Week
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