Showing 1228 open source projects for "linux-tools"

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  • 1
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
    Downloads: 0 This Week
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  • 2
    OpenGL, OpenAL, OpenIL(DevIL) based 3D rendering engine.
    Downloads: 0 This Week
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  • 3
    WoW Model Viewer is an application that uses the WoW MPQ files to create character and npc models that can be used for graphics or machinima. The project was originally created by Darkjk, who left the source for developers to use should the need arise.
    Downloads: 0 This Week
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  • 4
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
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  • 5
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
    Downloads: 0 This Week
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  • 6
    The aim of BackwardX is to implement the API of DirectX on Linux such that games can be easily ported from Windows to Linux.
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  • 7
    3D rendering SDK for Linux
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  • 8
    Hard Coded Pinball started from a VPForum discussion about how to make the best playing video pinball possible.
    Downloads: 0 This Week
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  • 9
    What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
    Downloads: 0 This Week
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  • 10
    just some computergraphics university foo
    Downloads: 0 This Week
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  • 11
    Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
    Downloads: 0 This Week
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  • 12
    QbiX is an OpenGL engine written in C++ for Linux / Windows / MacOS. The engine can be used to develope complex games and short demos and examples.
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  • 13
    pov ray modeler povmodeler is a kpovmodeler with only Qt dependeces
    Downloads: 0 This Week
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  • 14
    Raytracer for the CellBE architecture, ie Playstation :].
    Downloads: 0 This Week
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  • 15
    Development of an open-source 3D game involving animals and mayhem.
    Downloads: 0 This Week
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  • 16
    4D acceleration structures for ray tracing
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  • 17
    IMAgen is free 3D generating software. It can be used on multiple platforms (MAC, Windows, Linux).
    Downloads: 0 This Week
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  • 18
    Walking a 3D World in java/jogl realised with shader lv3 know-how using cg
    Downloads: 0 This Week
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  • 19
    Erica is an interior design Java application for quickly choosing and placing furniture on a house.
    Downloads: 0 This Week
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  • 20
    A small multi-platform and multi-API graphic engine in C++
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  • 21
    'PhotonRenderer (unix:photonrenderer)' is a 3d image generation component or api set.
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  • 22
    Pascal binding for the Irrlicht Engine. The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
    Downloads: 0 This Week
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  • 23
    An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
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  • 24
    A library and many frontends written to achieve an unbiased renderer with many features and good performance.
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  • 25
    Gaia is an modern high level open source C++ GPU library.
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