Showing 1228 open source projects for "linux-tools"

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  • 1
    An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generating VRML output. Visit http://vrmlgraph.i-scream.org.uk for documentation and examples.
    Downloads: 0 This Week
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  • 2
    This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.
    Downloads: 0 This Week
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  • 3
    GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
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  • 4
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
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  • 5
    The DDG Toolkit is a Library of C++ classes to build real time 3D graphics applications. The main application of the DDG Toolkit is the DDG Terrain Engine.
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  • 6
    A universal 3D game engine designed to be portable, powerful, flexible, and easily extendable through an extensive plugin system.
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  • 7

    GMAN

    A RenderMan-compatible renderer, revived in 2026

    ...The z-buffer renderer supports all seven RenderMan quadrics, convex polygons, matte/plastic/metal surface shaders, ambient/distant/point lights and TIFF, PNG, JPEG and PNM output. It builds on macOS and Linux with C++17 and CMake. Development, releases and build instructions: https://github.com/jac18281828/gman Start page: https://2ad.com/gman Questions and bugs: https://github.com/jac18281828/gman/issues Contact: info@2ad.com GMAN implements part of the RenderMan interface. Texturing, antialiasing, motion blur and shading-language compilation remain unfinished. ...
    Downloads: 0 This Week
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  • 8
    Evile is a image viewer using evas to render images for it, withing the future you will be able to watch mpeg's and avi's.....
    Downloads: 0 This Week
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  • 9
    glPlayer is a 3D visualization AddOn for mpg123 using OpenGL. It has been developed on SGI IRIX and is now beeing ported to Linux.
    Downloads: 0 This Week
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  • 10
    The purpose of the project is to develop a quantitative medical imaging & visualization program for use on brain MR, DTI and MRS data. It is a joint project of the Kennedy Krieger Institute & the Johns Hopkins University, Psychiatric Neuroimaging Lab
    Downloads: 3 This Week
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  • 11
    A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
    Downloads: 2 This Week
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  • 12
    The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.
    Downloads: 0 This Week
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  • 13
    This will be an RPG engine for single player RPG's, using OpenGL
    Downloads: 0 This Week
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  • 14
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
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  • 15
    The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
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  • 16
    LGPL Open Inventor (tm) C++ API using OpenGL from original SGI source. Inventor is the standard API for developers of Windows, Linux, and other Unix 3D applications. Current version only works on Irix and Linux. Port in progress to other platforms.
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  • 17
    gltt is a library that allows you to read and draw TrueType fonts in any OpenGL application. It supports bitmapped and anti-aliased font drawing as well as vectorized and polygonized drawing.
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  • 18
    Kobayashi Maru is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like Elite, X-Wing vs. Tie-Fighter or Wing Commander. KobayashiMaru is portable to any platform featuring OpenGL.
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  • 19
    A C++ raytracer library.
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  • 20
    Conic Planet is a CGI application which renders a photo-realistic real-time image of the Earth and other planets. It has support for Azimuthal, Mercator, Mollweide, Orthographic, and Rectangular projections. It also shows the current cloud covering.
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  • 21
    DISCONTINUED SimSimSim offers help for writing simulation-like programs, by taking care of mundane issues such as managing the display window, 3D rendering (X, OpenGL, etc), simulation control (start/stop), random number generation, settings, message l
    Downloads: 0 This Week
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  • 22
    The OpenGL Class Library (GLCL) is intented to be a set of C++ classes, available through static and dynamic libraries, that will allow the developer to create OpenGL applications using C++ quickly.
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  • 23
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 0 This Week
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  • 24
    A System for Rendering Graphics with Java and C++
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  • 25
    libmaterial is a library for managing textures, etc. and using them easily in OpenGL
    Downloads: 0 This Week
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