Showing 946 open source projects for "gnu assembler windows"

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  • 1
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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  • 2
    A fully free simple OpenGL module for Microsoft C# (C-Sharp).
    Downloads: 0 This Week
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  • 3
    Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
    Downloads: 0 This Week
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  • 4
    Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
    Downloads: 0 This Week
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  • 5
    The self-assembling structure simulator is a project to simulate the building of arbitrary 3D shapes from identical triangular components
    Downloads: 0 This Week
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  • 6
    Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
    Downloads: 1 This Week
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  • 7
    JDR3D is a one player 3D role playing game, for Linux X11 and Windows 9x. The game as no predefined scenario but create it during the game. Project are constitued of two parts : an engine (jdr3d) and an universe. Beginners are welcomed.
    Downloads: 0 This Week
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  • 8
    IGL is a wrapper graphics library which converts IrisGL (SGI IRIX) calls to OpenGL calls.
    Downloads: 2 This Week
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  • 9
    CyberVRML97 for Java is a development package for VRML97/2.0 and Java3D programmers. Using the package, you can easily read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
    Downloads: 0 This Week
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  • 10
    The Elixir Engine is going to be a set of libraries useful for game programming under the Win32 platform. It covers from underground tasks like resource managing and console commands to higher tasks like graphics, sound and input.
    Downloads: 0 This Week
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  • 11
    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
    Downloads: 0 This Week
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  • 12
    Virtual reality universe with distributed servers each serving their territory. Tokenized objects with varying detail depending on distance and transmission speed. Multiple reality levels allow normal life and games for flesh/electronic humans and AI
    Downloads: 0 This Week
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  • 13
    Free 3D Mud Game Development. (can do indoor and outdoor) including 3ds MAX exporter, game, character editor, world builder, lobby server, client
    Downloads: 0 This Week
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  • 14
    CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
    Downloads: 0 This Week
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  • 15
    A library for 3D engines, providing auxiliary functions to help loading/writing models and other types of files related to 3D.
    Downloads: 0 This Week
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  • 16
    Trixel is a Volumetric Raytracer that displays a solid world made out of cubes. Feel free to optimize it or add features, but please show me your result if you do so.
    Downloads: 0 This Week
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  • 17
    B-Reality is a 3D game or real-time simulation engine. It is centered on physic simulation: every object in a scene is animated in function of its physic properties and forces applied on it.
    Downloads: 0 This Week
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  • 18
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  • 19
    REndering application
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  • 20
    BSP is the de facto standard node builder for the classic 3D shoot'em'up Doom.
    Downloads: 0 This Week
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  • 21
    Essence is a 3d game engine being written in C++ for the Windows platforms. The engine is an efficient but easy-to-use toolkit for developers wishing to create games, prototypes or visualisations. It will provide programmers with a library which man
    Downloads: 0 This Week
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  • 22
    Development of a software engine and SDK supporting 3D online multiuser games / worlds and a MMORPG based on it.
    Downloads: 0 This Week
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  • 23
    Our goal with this project is to create a fully featured raytracer with the added ( and main ) feature of handling implicit surfaces. Photon Mapping / Caustic Rendering will also be included, as well as a Qt/OpenGL based GUI.
    Downloads: 0 This Week
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  • 24
    Indirect3D is something like 3D ActiveX - it is a set of specifications that allows to use objects written on different programming languages in one dynamic interactive scene.
    Downloads: 0 This Week
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  • 25
    A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
    Downloads: 0 This Week
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