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ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
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OpenSandbox is an open source world editor for the Leadwerks Engine. Based on the commercial Leadwerks Sandbox, OpenSandbox allows real-time terrain editing and entity placement, as well as additional features.
A project to provide a simple platform-independent framework for rendering with hardware-accelerated OpenGL in an offscreen buffer. Results are captured for print, broadcast over video, web, etc.
Agaseous-NES is a graphic app for creating integrated circuit layers. Developers can import Agaseous for SuperWikia Alpha .AJA (Agaseous Joint Application) text files to automate & create asauna plates. Also imports and intergrate Adobe .PSD files.