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This is a 3dfx gl driver project with direct gl software to hardware rendering within the driver, supporting voodoo1/rush/2/banshee/3/4/5 in 1 driver. It is intended to be a replacement for driver/gl combinations currently available.
troka is a hardware accelerated video output library for the nato (http://www.eusocial.com/nato.0+55+3d/242.0000.html) video processing system. it uses openGL to provide full screen antialiased non-tearing interpolated video output optimized for live per
StereoGL will provide a uniform interface for stereo 3D displays under OpenGL, supporting as many hardware devices as possible. It will also include utility functions such as calculation of left/right viewing transforms.
A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
A project to provide a simple platform-independent framework for rendering with hardware-accelerated OpenGL in an offscreen buffer. Results are captured for print, broadcast over video, web, etc.