Showing 1249 open source projects for "c source code"

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  • 1
    Distributed rendering over internet support both 3dsmax7 , Maya8.0 support window XP
    Downloads: 0 This Week
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  • 2
    Second Life is a 3-D virtual world entirely built and owned by its residents.
    Downloads: 0 This Week
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  • 3
    Just A My Practice Work In Visual C++
    Downloads: 0 This Week
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  • 4
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 5
    With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
    Downloads: 0 This Week
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  • 6
    qfusion is the id Tech 2 derived game engine powering the game Warsow
    Downloads: 1 This Week
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  • 7
    Terra Artifex is a demo project presenting a novel approach to interactive terrain rendering for potentially infinite landscapes that can be modified in runtime.
    Downloads: 0 This Week
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  • 8
    The Stereoizer transforms a 2-dimensional image into a stereoscopic image using a depth map.
    Downloads: 0 This Week
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  • 9
    Terram is a fast-paced racing game through a randomly generated winding tunnel against computer or human opponents. Currently in early development.
    Downloads: 0 This Week
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  • 10
    OGLComponent is an OpenGL canvas for .NET Applications. The supplied library contains an UserControl written in C++ which allows drawing OpenGL scenes in a Form. A simple example for VS2005 is supplied in order to help users to get started.
    Downloads: 0 This Week
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  • 11
    Xface is a set of open source tools for creation of MPEG-4 and keyframes based 3D Talking Heads controlled over network with SMIL-Agent scripts.
    Downloads: 0 This Week
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  • 12
    An open-source loader for SGI's OpenGL Performer closed undocumented binary 3D format PFB. - compiles as a shared library for easy integration into existing projects. - relies on nothing but POSIX.
    Downloads: 0 This Week
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  • 13
    3D graphics engine in C++ using OpenGL with features such as cel-shading and anaglyph (3D-glasses) rendering
    Downloads: 0 This Week
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  • 14
    Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
    Downloads: 0 This Week
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  • 15
    A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
    Downloads: 0 This Week
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  • 16
    C-ray is a volume raycasting software optimized for Cell Broadband Engine. It is aimed at achieving interactive volume rendering on a very large volumetric data by taking advantage of all the strong features of the Cell B.E.
    Downloads: 0 This Week
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  • 17
    GTO is a file format whose primary usage is storage of static geometric data, though it can be used to store just about anything.
    Downloads: 0 This Week
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  • 18
    MacGLide is a shared library for Apple Macintosh computers that emulates 3Dfx Voodoo Graphics hardware. It makes it possible to run games originally made for 3Dfx/Glide without the hardware by translating Glide-function calls to OpenGL.
    Downloads: 2 This Week
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  • 19
    LightTrace is a simple but versatile object-oriented raytracer that renders a scene and saves the image as a bitmap. The program is controlled by editing a text configuration file. A compiled Win32 executable is provided.
    Downloads: 0 This Week
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  • 20
    The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0 for Horde3D, a small open source 3D rendering engine. The intention is to open the simple and intuitive interface of the next-generation engine Horde3D to the .NET community.
    Downloads: 2 This Week
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  • 21
    bwfirt (Benchmark Without Fast Interactive Ray Tracing) is a framework for benchmarking ray tracing kernels in the context of a realistic light simulation application.
    Downloads: 1 This Week
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  • 22
    DXRubik is a Rubik cube program written in C# with DirectX. It's allows the user to: shuffle the cube, reset the cube, rotate any face, save and load files.
    Downloads: 0 This Week
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  • 23
    The 'Half Baked Ray Caster' provides 3D rendering mixed with native Flash MovieClip type objects. It supports textures and lighting, and fairly smooth animation on high end PCs. It's written using the free Flex 2 SDK, a C preprocessor and make tools.
    Downloads: 0 This Week
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  • 24
    AVRCNC is a CNC-Controller based on an ATMega8 and some other (cheap) hardware. Main advantages compared to L297+L298 are: - simpler to build - easier to expand - mega8 controlls motors directly - no time-critical tasks on PC
    Downloads: 0 This Week
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  • 25
    Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
    Downloads: 2 This Week
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