Showing 52 open source projects for "simple java code"

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  • 1
    Java software graphic library providing a simple 3D real-time render system, a skeletal animation system, a files loading system (OBJ and Milkshape3D ASCII), a collision management system and a real-time game management system. Available for Java 1.5 and more.
    Downloads: 0 This Week
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  • 2

    Name to Anagram Animator (N2AA)

    An OpenGL sample application

    The application is a result of one-semester subject supposed to introduce to OpenGL. Code is, at least I hope, properly commented and is published for better understanding of very simple, yet already archaic, methods of using OpenGL without shaders (everything is build from gl, glu, glut, glew and alut libraries and the technique I feel most advanced in the project are VAO objects). Do not expect anything more than this.
    Downloads: 0 This Week
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  • 3
    VRLab

    VRLab

    Volume Rendering library in Java

    Simple java code for demonstrating 3D Volume rendering concepts. Can render a 3D model (represented by a 3D primitive data buffer) in a Maximum Intensity projection, Minimum Intensity projection and Surface rendering mode with specified look up table for color coding.
    Downloads: 0 This Week
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  • 4

    Sarcoex's Blender Web Interface

    A simple web interface for Blender, for rendering animations..

    A simple web interface for Blender, for rendering animation with clusters. "Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License."
    Downloads: 0 This Week
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  • 5
    This is a Java implementation of ray tracer presented in the book Ray Tracing from the Ground Up. Since it is in Java, it can be run on every platform. Note that the implementation is ongoing and it is developed as an Eclipse project.
    Downloads: 0 This Week
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  • 6
    This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
    Downloads: 0 This Week
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  • 7
    This project aims to build an architecture and implementation of a distributed virtual environment application (DVE)with a simple network support
    Downloads: 0 This Week
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  • 8
    AFAR (AgentFactory Augmented Reality) is a NetBeans module for developing intentional agent based Augmented Reality (AR) applications. AFAR deploys AgentFactory agents.
    Downloads: 0 This Week
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  • 9
    SaughGoon Engine 1 is free framework for simple 2D/3D games. Engine is intended to be proving ground for beginner programmers, so code is awful and barely useful for any practical purpose. Be warned.
    Downloads: 0 This Week
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  • 10
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 11
    Collision Detection, GUI Helpers, Edge Detection to Simple Console Parsing, SASlib takes your goals in hand.
    Downloads: 0 This Week
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  • 12
    XEland (Cross Eye Landscape generator) is a Java/Swing program which generates 3D landscapes as stereo pair images for cross eye viewing. It can be used as simple texture generator too. Original XEland was a Gnome application written in C++.
    Downloads: 0 This Week
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  • 13
    Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
    Downloads: 0 This Week
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  • 14
    Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
    Downloads: 0 This Week
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  • 15
    XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
    Downloads: 0 This Week
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  • 16
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 17
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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  • 18
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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  • 19
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
    Downloads: 0 This Week
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  • 20
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 0 This Week
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  • 21
    This here is collection of Open Source Software published by Bytelords. LORD - simple 3D Engine developed for learning purpose *NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
    Downloads: 0 This Week
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  • 22
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 0 This Week
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  • 23
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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  • 24
    simple, portable and customizable library providing headers and initialisation code for OpenGl extensions. glex
    Downloads: 0 This Week
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  • 25
    J3DME provides fast simple 3D rendering capabilities for small devices running Java. The engine will support wireframe and surface renderer. Supported UI rendering architectures are MIDP(J2ME), WABA, AWT and KJAVA.
    Downloads: 0 This Week
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