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SETH is a fully integrated Shader-IDE for prototyping Vertex- and Pixelshaders for OpenGL written in the fxPascal-High Level Shader Language (with Pascal-like Syntax).
The extremely popular coolpowers series of plugins and shaders for Caligari trueSpace is now an open community project. From cel shading to blurred reflections, from glowing effects to landscape generation, there is something here for everyone.
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This is a project made using Delphi Open Edition. It's an OpenGL 3D engine above the Windows desktop. Instead of using the Windows conventional desktop, you browse through the desktop in a 3D world.
Indirect3D is something like 3D ActiveX - it is a set of specifications that allows to use objects written on different programming languages in one dynamic interactive scene.
SceneEditor:
Made in Delphi 4.
Editor on creation demos, 3D spaces and objects.
Scene is creation from triangle, at which give change their position, rotation, size, design, textures, transparency textures.
Option loading files on the DXF format (A
Pascal binding for the Irrlicht Engine.
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.