Showing 1307 open source projects for "c-bus"

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  • 1
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 2
    osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
    Downloads: 0 This Week
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  • 3
    Real Time Ray Tracing on CPU
    Downloads: 0 This Week
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  • 4
    This is my own Global Illumination renderer. Finished: Instant Radiosity, Photon-mapping, Ambient Occlusion. TODO: Lightcuts, CUDA acceleration
    Downloads: 0 This Week
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  • 5
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
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  • 6
    Gander
    Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
    Downloads: 0 This Week
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  • 7

    VPython

    This project is no longer active. See vpython.org.

    This project is no longer active. See vpython.org.
    Downloads: 0 This Week
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  • 8
    The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
    Downloads: 0 This Week
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  • 9
    This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
    Downloads: 0 This Week
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  • 10
    Ironhouse (sandbox) is XNA 3D Engine for multipurpose activity with network support and physics. Build for test various objects
    Downloads: 0 This Week
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  • 11
    Optical System raytracing prototype. It should be a toolkit for the rapid coding of a optical system which someone wants to raytrace. User will code his optical elements and define (code) light sources and optic will render the scene.
    Downloads: 0 This Week
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  • 12
    phEngine project is a DirectX graphics engine, whis flexible archtecture, oriented on strategy PC games.
    Downloads: 0 This Week
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  • 13
    Le Petit Poucet gps software
    Preparation of GPS routes and analysis of GPS logs in the context of outdoor sports (biking, skiing, trecking, gliding, geocaching, mountaineering). Our hope is to have a multi platform, multi GPS file and map format software.
    Downloads: 0 This Week
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  • 14
    Implementación de la técnica bump mapping en OpenGL con CG en Linux
    Downloads: 0 This Week
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  • 15
    POVColor is a visual color and gradient picker for POV-Ray. It allows the user to visually pick the color and/or gradient and automatically generates the output code needed by POV-Ray.
    Downloads: 0 This Week
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  • 16
    OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
    Downloads: 0 This Week
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  • 17
    Scientific software for the physically accurate photorealistic visualisation of relativistic (near light-speed) scenarios.
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  • 18
    xizero
    xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
    Downloads: 0 This Week
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  • 19
    Framework Library System (FLS) est une collection de librairie permettant notamment de créer des applications 3D temps réel : jeux vidéos, viewer, demos, ...
    Downloads: 0 This Week
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  • 20
    fiiRay is open-source physically based 3D renderer that can be used to create photorealistic images. Python script add-on for Blender 2.50 can be used to export scenes for fiiRay. fiiRay is still in development and current version is not stable.
    Downloads: 0 This Week
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  • 21
    An Ogre3D plugin that plays video on Ogre textures. It is an Ogre3D interface for Theora Playback library (also hosted on SourceForge)
    Downloads: 0 This Week
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  • 22
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 0 This Week
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  • 23
    Galileo is an open source photo-realistic 3D renderer. Galileo is being developed in an effort to provide an efficient, state of the art, monte carlo renderer for use in research and artistic endeavors.
    Downloads: 0 This Week
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  • 24
    This project is my attempt to make 3d engine. Target of project is to get a working 3d engine and to demonstrate basic algoritms of computer graphics
    Downloads: 0 This Week
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  • 25
    Rage stands for Really Amateurish Graphics Engine. It is designed for use with multiple rendering windows such as in a Win32 MDI application. Inspired by OGRE, RAGE shares some semantics, although uses none of the code. Will help OGRE experienced users.
    Downloads: 0 This Week
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