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  • 1
    Manyfold

    Manyfold

    A self-hosted digital asset manager for 3d print files

    ...Instead of forcing users to download native apps or create accounts on closed metaverse services, Manyfold runs entirely in the browser, letting people join 3D spaces with simple links and participate in real time using avatars, voice chat, and object interaction. Users can build or import shared 3D worlds, arrange media, embed content, and design interactive layouts that support presentations, workshops, social events, games, and team gatherings without heavy software installations. The platform emphasizes accessibility and flexibility, making 3D collaboration as easy as sharing a document link while still providing spatial audio, synchronized interactions, and physics-aware environments that feel alive and responsive.
    Downloads: 4 This Week
    Last Update:
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  • 2
    Jmol

    Jmol

    An interactive viewer for three-dimensional chemical structures.

    Over 1,000,000 page views per month. Jmol/JSmol is a molecular viewer for 3D chemical structures that runs in four independent modes: an HTML5-only web application utilizing jQuery, a Java applet, a stand-alone Java program (Jmol.jar), and a "headless" server-side component (JmolData.jar). Jmol can read many file types, including PDB, CIF, SDF, MOL, PyMOL PSE files, and Spartan files, as well as output from Gaussian, GAMESS, MOPAC, VASP, CRYSTAL, CASTEP, QuantumEspresso, VMD, and many other...
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    Downloads: 587 This Week
    Last Update:
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  • 3

    ImatiSTL

    Fix STL files for 3D printing

    ImatiSTL is a C++ library for applications that need to finely post-process raw polygon meshes represented by STL files. It is particularly useful in 3D printing scenarios: the repairing functions provided by ImatiSTL bridge the gap between printable meshes and real-world meshes with diverse potential defects and flaws (e.g. degenerate triangles, self-intersections, surface holes, ...). ImatiSTL provides both functions for local mesh repairing and methods for global remeshing. Local repairing is useful when the available data must remain exactly as it is in the input STL file, whereas global remeshing may fix even highly corrupted meshes at the cost of a small distortion in the resulting fixed mesh.
    Downloads: 19 This Week
    Last Update:
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