Showing 6 open source projects for "unitils-test"

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  • 1
    Draper

    Draper

    Decorators/view-models for Rails applications

    ...Without Draper, this functionality might have been tangled up in procedural helpers or adding bulk to your models. With Draper decorators, you can wrap your models with presentation-related logic to organize and test this layer of your app much more effectively. Imagine your application has an Article model. With Draper, you'd create a corresponding ArticleDecorator. The decorator wraps the model, and deals only with presentational concerns. In the controller, you decorate the article before handing it off to the view. In the view, you can use the decorator in exactly the same way as you would have used the model. ...
    Downloads: 8 This Week
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  • 2
    Modly

    Modly

    Desktop app to generate 3D models from images using local AI

    ...The system emphasizes flexibility, allowing users to define custom modules and integrate them into larger pipelines. It supports experimentation, enabling users to test and refine workflows quickly. Modly is designed to be accessible, with a minimal setup process that allows users to get started without significant overhead. It is particularly useful for developers building AI-powered systems that require modular and scalable architecture. Overall, Modly provides a structured approach to managing AI workflows through modular design principles.
    Downloads: 37 This Week
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  • 3
    Space3d

    Space3d

    C# graphics library used for 3D modeling, built with OpenGL/OpenTK

    ...The hierarchy by reference, built into the component, plays a dual role in modeling three-dimensional space: first, it provides a control over a lifetime of the object cluster; second, it mirrors a subordination of the object coordinate systems. The project libraries are built with Visual Studio, using .NET Framework 4.7.1. To test the graphics capabilities, compile and run the GraphicsTest solution. To test the Space3d Library, compile and run the Space3dTest solution.
    Downloads: 1 This Week
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  • 4
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 18 This Week
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  • 5

    cvsba

    OpenCV wrapper for sba library

    ...The main features are: - Based on sba-1.6, one of the most popular and robust bundle adjustment implementation, which is extensively used and tested by the community - sba installation is not needed since it is included in cvsba - New CMake structure which makes the library compilation, installation and linkage easier - Similar interface than Bundle Adjustment implementation on cv::LevMarqSparse::bundleAdjust() - Include examples to test the library on synthetically generated data - GPL licence
    Downloads: 6 This Week
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  • 6
    This project aims to create a complete mesh sequence segmentation environment: a framework to create, test and compare mesh sequence segmentation algorithms. It will also provide building blocks to create these algorithms and a graphical environment.
    Downloads: 0 This Week
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