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3D plotting and mesh analysis through a streamlined interface
...PyVista is a helper module for the Visualization Toolkit (VTK) that takes a different approach on interfacing with VTK through NumPy and direct array access. This package provides a Pythonic, well-documented interface exposing VTK’s powerful visualization backend to facilitate rapid prototyping, analysis, and visual integration of spatially referenced datasets. This module can be used for scientific plotting for presentations and research papers as well as a supporting module for other mesh-dependent Python modules. Easily integrate with NumPy and create a variety of geometries and plot them. You could use any geometry to create your glyphs, or even plot the points directly. ...
Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator
...The codebase offers pretrained models, clear inference scripts, and utilities to visualize results, making single-camera motion capture approachable on commodity hardware. Researchers and creators use it for motion studies, AR/VR prototyping, character animation, and human-in-the-loop editing.
A C++ Tool for the Fast Prototyping of Topological Data Structures
The Mangrove Topological Data Structure (Mangrove TDS) Library is a C++ template tool for the fast prototyping of topological data structures under the same API:
- generic representation of any topological data structure, i.e., mangrove;
- extensible through dynamic plugins at run-time;
- agnostic wrt the representation in use;
- any representation is supported without restrictions;
- dimension-independent and multi-platform;
- efficient representations of non-manifolds;
- only one common API and no wrappers;
- implicit representation of cells, not directly encoded, i.e., ghost references.
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OGITOR is an attempt to build a general purpose editor to quickly create scenes which can then loaded in an OGRE application for both rapid prototyping purposes and also supplying a WYSWYG editor environment for OGRE.
GUI for editing a constrained parametric model of a lute. Editing proceeds largely via tweaking of the bowl shape using Bezier handles. Model data is saved to a custom xml format.
PRPbyHand (Paper Rapid Prototyping by Hand) produces a bitmap image from a slice take from STL (stereolitography) ASCII file, in the z axis. It's intended for construction of 3D modell by hands, gluing common A4 paper sheets.
Create, decorate and print paper models either using built-in definitions or wireframes imported from Blender. A design tool for paper models, it can be used for education, prototyping, or just for fun. Make photo cubes or photo dodecahedra and more.
Nodepad is an agile environment for prototyping special effects.
Useful for visualizing in advance an algorithm before it gets implemented in a more complex software such as Maya, XSI, or blender.
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