Showing 5 open source projects for "key"

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  • 1
    Pixal3D

    Pixal3D

    Pixel-Aligned 3D Generation from Images

    Pixal3D is a TencentARC research project for generating high-fidelity 3D assets from a single input image. It addresses a key weakness in image-to-3D generation: many models produce plausible 3D shapes but fail to preserve pixel-level faithfulness to the original image. Pixal3D improves this by explicitly lifting image features into 3D through back-projection, creating clearer correspondences between the input pixels and the generated asset. The system is designed to produce detailed geometry and physically based rendering textures rather than only coarse 3D approximations. ...
    Downloads: 14 This Week
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  • 2
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    Spruce up your games and applications with cross-platform 3D graphics, audio, compute and haptics. Fast, free, cross-platform. With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with monthly updates generated straight from the upstream sources. In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximize productivity in common workloads such as...
    Downloads: 1 This Week
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  • 3
    ObjectVolume

    ObjectVolume

    Calculates Volume, Surface Area & Centroid of a Closed Triangular Mesh

    ...Tetrahedrons with back facing triangles are added and those with forward facing triangles are subtracted yielding the object volume. A detailed description of the process is presented in the ObjectVolumeTutorial.doc document as well as program logic and results. A key component in the program is a subroutine that calculates the volume of a tetrahedron. Four sets of equations were tested and to my surprise all four produced similar results in accuracy and timing.
    Downloads: 0 This Week
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  • 4
    Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.
    Downloads: 0 This Week
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  • 5
    ZLang is a high level scripting language specialized for the DCC domain. it's DCC engine provides geometric primitives, mesh modifiers, key-framed animation and Physics Simulations. ZLang is interpreted and can be extended in C++
    Downloads: 0 This Week
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