Showing 9 open source projects for "ikvm-native"

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  • 1
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    A feature-rich and easy-to-use game engine written in the Rust programming language. The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state...
    Downloads: 0 This Week
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  • 2
    react-three/flex

    react-three/flex

    Flexbox for react-three-fiber

    Placing content in THREE.js is hard. @react-three/flex brings the webs flexbox spec to react-three-fiber. It is based on Yoga, Facebook's open-source layout engine for react-native. Simply create layouts by wrapping your 3D objects in different <Box /> instances inside a <Flex /> container. This way they will be automatically placed in the 3D space following the flexbox specification just like in the DOM. You can tweak the container and the boxes using standard CSS flex properties, like...
    Downloads: 0 This Week
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  • 3
    A 3D Studio Max Plugin for exporting models to the native OpenSceneGraph (http://www.openscenegraph.com) format.
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    Downloads: 73 This Week
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  • 4
    Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
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    Downloads: 24 This Week
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  • 5
    The LEXIExporter is a native exporter plugin for 3ds Max, that exports to Ogre3D's binary mesh format .mesh. Additionally it exports to the XML based .scene format and supports several animation types.
    Downloads: 0 This Week
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  • 6
    Python scripts for importing and exporting OpenFlight files to and from Blender. OpenFlight is the native format of Creator, a 3D modelling package from MultiGen-Paradigm Inc. with a feature set that focuses on the real-time needs of the vis sim industry.
    Downloads: 1 This Week
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  • 7
    JBSSE stands for "Java 3D Cubic B-Spline Surface Editor." The goal of this project is to provide a control mesh editor for cubic B-spline surfaces, allowing the user to view and export the generated surface in various formats (3DS, Java3D native, POV)
    Downloads: 0 This Week
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  • 8
    Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
    Downloads: 0 This Week
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  • 9
    A plug-in allowing home-brew game developers using the Microsoft XNA framework to import content from Blender's native binary format.
    Downloads: 0 This Week
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