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A tool to generate Tree sprites and voxels for the Doom game
DOOMTREE is tool that generates tree sprites and voxels for the Doom game.
It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/
Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports.
Source code repository: https://github.com/jval1972/DOOMTREE
A tool to generate Rock sprites, models and voxels for the Doom game
DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters.
Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports.
Source code repository: https://github.com/jval1972/DOOMROCK
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.