Showing 8 open source projects for "autodesk"

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  • 1
    importvtk is a C++ plugin to import VTK dataset files into the Autodesk Maya 3D environment. The datasets are imported into specific Maya containers such as Particle, Fluid, Mesh and Curve. importvtk is accessible in the Maya Embedded Language (MEL).
    Downloads: 0 This Week
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  • 2
    Autoexe 2015

    Autoexe 2015

    Autorun enabler for Autodesk Inventor VBA projects

    This plugin enable unsupported functionalities for Autodesk Inventor 2014 and above. Autodesk doesn't support Autorun macros for VBA projects anymore, but with this plugin it is still possible to use the commands "AutoOpen", "AutoEdit", "AutoSave", "AutoClose" and "AutoNew" subroutines stored within "Thisdocument" module.
    Downloads: 0 This Week
    Last Update:
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  • 3
    3D TextMesh Workshop is a very useful program to do some research in a polygon-to-voxel converting field. Supports only software rendering of both voxel and polygon models. Contains a plugin for a Autodesk(r) 3dsmax(tm)
    Downloads: 0 This Week
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  • 4
    Polygonal modeling tools for Autodesk Maya
    Downloads: 0 This Week
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  • 5
    openPipeline is a framework for animation production. The initial iteration is a plugin for Autodesk Maya. This framework handles file naming, revision control, collaborative notation and scene referencing.
    Downloads: 0 This Week
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  • 6
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk/Alias Maya.
    Downloads: 0 This Week
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  • 7
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk 3ds Max.
    Downloads: 0 This Week
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  • 8
    An exporter plug-in for Autodesk 3ds Max version 8 and 9, which writes proper .X mesh files with proper skinning, effect parameters, named animations, and multiple texture coordinate channels.
    Downloads: 6 This Week
    Last Update:
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