Showing 457 open source projects for "c source code"

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  • 1
    XISL (XML based scripting of Implicit Surfaces) package (written in C++) assists developers in construction of arbitrary implicit models. Each implicit function class (a primitive, an operation, etc.) is deffined by its appropriate XISL tag(s).
    Downloads: 0 This Week
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  • 2
    osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
    Downloads: 0 This Week
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  • 3
    ConnectCode Software Box Shot Maker creates realistic images of 3D boxes for your softwares using three image files. You can adjust the box orientation, box and camera position. Despite being opensource, the tool delivers professional results.
    Downloads: 0 This Week
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  • 4
    BrokenFinger is a collection of demo 3D programs showing latest implementation in the areas of: Document Object Model, GPU Bound Processing, and Procedural Modeling(e.g. CGA Shape).
    Downloads: 0 This Week
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  • 5
    REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
    Downloads: 0 This Week
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  • 6
    Occasionally you find a triangle mesh, containing errors you would like to fix. With TriMM, the TriangleMesh Manipulator, you can repair, alter or convert triangle meshes stored as .OBJ, .OFF, .PLY or .STL files. You can also create some simple meshes.
    Downloads: 0 This Week
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  • 7
    Maya point2point deformer plugin, snaps a vertex-identical object to the points of another.
    Downloads: 0 This Week
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  • 8
    gnf3d is a small 3D engine written in C(gtk+).It has fantastic super 3D effect since it use two graph for different eye.
    Downloads: 0 This Week
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  • 9
    FltLib is a library written in portable C for reading the Multigen-Paradigm OpenFlight file format.
    Downloads: 0 This Week
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  • 10
    This project aims to create a complete mesh sequence segmentation environment: a framework to create, test and compare mesh sequence segmentation algorithms. It will also provide building blocks to create these algorithms and a graphical environment.
    Downloads: 0 This Week
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  • 11
    YASIC, Yet Another Space Invaders Clone. This remake features a full 3D space environment with interactive camera angles, modern graphics, sound and music. Customizable themes are used to make this game even more exciting. Yasic is written in C++/OpenGL
    Downloads: 0 This Week
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  • 12
    3D Level Editor for a First Person Shooter Game. OpenGL based preview. Extensible architecture with plugins, and extensions. Visual Object based map creation.
    Downloads: 0 This Week
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  • 13
    osgModeling is a modeling library for OpenSceneGraph(OSG), which helps generate parametric curves and surfaces (Bezier, NURBS, etc.), implement polygon technologies (subdivisions, etc.) and do boolean operations based on BSP.
    Downloads: 0 This Week
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  • 14
    Trace Model aims to allow users to make 3d models from pictures through a simple user interface.
    Downloads: 0 This Week
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  • 15
    A CHOP that enables Houdini to use and record OpenSoundControl data.
    Downloads: 0 This Week
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  • 16
    Application to capture and trace the OpenGL calls made by any Win32 application. Aims at providing, 1. the ability to log OpenGL calls in Text format (as callstack) 2. the ability to capture the actual frame content (as bitmaps)
    Downloads: 0 This Week
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  • 17
    This application/ conditioner optimizes the indexlist for triangles according to the algorithm described in the paper 'Fast Triangle Reordering for Vertex Locality and Reduced Overdraw' from Pedro V. Sander, Diego Nehab, Joshua Barczak at Siggraph 07
    Downloads: 0 This Week
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  • 18
    Creates high-quality triangular meshes from point clouds automatically.
    Downloads: 0 This Week
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  • 19
    A tool written for the Blender API in the Python Language for Second Life primitives. All code is 100% original. Second Life and LSL are the property of Linden Lab. Blender is the property of the Blender Foundation. No infringement is intended.
    Downloads: 1 This Week
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  • 20
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk/Alias Maya.
    Downloads: 0 This Week
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  • 21
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk 3ds Max.
    Downloads: 2 This Week
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  • 22
    Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
    Downloads: 0 This Week
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  • 23
    This application is a .NET based framework, designed for helping in development of different volume reconstruction, 3D voxel visualization and color consistency algorithms in multi view dynamic scenes.
    Downloads: 0 This Week
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  • 24
    Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
    Downloads: 4 This Week
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  • 25
    This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.
    Downloads: 0 This Week
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