Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
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One platform to build, fine-tune, and deploy ML models. No MLOps team required.
Access Gemini 3 and 200+ models. Build chatbots, agents, or custom models with built-in monitoring and scaling.
VRforCAD developed in Java and Java3D API, combines two systems: Computer-aided design (CAD) system and Virtual Reality system with its special equipments for visualization and manipulation. See more at: http://www.vrforcad.org
EStereo is a computer vision C++ library for real-time disparity estimation. It computes dense stereo matching from 2 or 3 images as well as 3D scene reconstruction. The library also comes with a GUI-based application (StereoPlus).
The purpose of this projects is to define, design and code a models-sharing system for the RepRap replication machines, so that end-users and designers can easily find, create, modify or build objects models.
Create 3D models easily in Win95,NT,XP,Vista,Win7 on all desktops, laptops and even netbooks without any 3D hardware acceleration. Supports 3DS, DXF, WRL, POV, ASC, spreadsheet & compressed files, extrude/sweep, mesh edit, parametric NURBS curves ...
Optical System raytracing prototype. It should be a toolkit for the rapid coding of a optical system which someone wants to raytrace. User will code his optical elements and define (code) light sources and optic will render the scene.
A php script for generating Rubik's cube visualisations
INSTALLATION INSTRUCTIONS
These instructions are for installing the script on your own web server. If you do not have access to your own server, or would just like to try out the software, please visit:
http://cube.crider.co.uk/visualcube.php
PREREQUISITES
You will need:
* Access to an Apache web server with PHP and ImageMagic installed.
* A MySQL database. This is optional, but will improve performance if you have a high traffic website.
STEPS
1. Download the code using...
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
Secure File Transfer for Windows with Cerberus by Redwood
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ProteinShader is a molecular visualization tool that can produce illustrative renderings of proteins that approximate what an artist might create using pen and ink. This free platform-independent program is written in Java and OpenGL Shading Language.
A tool written for the Blender API in the Python Language for Second Life primitives. All code is 100% original. Second Life and LSL are the property of Linden Lab. Blender is the property of the Blender Foundation. No infringement is intended.
The X3DV Module Suite is a free set of Netbeans modules to code in X3D
The X3DV Module Suite is a free set of Netbeans modules to code in X3D and VRML, the open standards for interactive and immersive 3D on Internet. With it, you can create virtual worlds in 3D, using the great edition features of Netbeans.
This project is not developed since years ago, so you may need to do something to update from Netbeans 6 to modern Netbeans, or use an old version with it. I am in the process of reviewing it and fix it.
In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original sourcecode.
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java sourcecode. The modeler is also a simple scene graph API.
Pitchers Duel is a Baseball simulation focusing on the one-on-one contest between a batter and a pitcher. Will include both against-the-computer and networked interplayer variations.
The goal of this project is to create an interactive teaching demo for Bezier surface patch. It can be used in CAGD courses, and help the students to have a better understanding of Bezier surface patch.
Research code for continuous 3D medial modeling targeted towards anatomical objects. Includes an OpenGL viewer and individual and population-based model fitting tools.
A mini 3D computer graphics C++ cross-platform library (LGPL). Providing the minimum set of 3D objects: vector, point, transformation matrix, and quaternion. Suitable for students who are learning 3D concepts, or 3D gurus who like to build a scene-graph.
This is a VSE - Visual Scene Editor. VSE is a tool for creating xml-based descriptions of 3D scenes for 3D computer games. It is written on C/C++, using MFC, STL and IrrLicht ( http://irrlicht.sourceforge.net/ ).
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.