Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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Haystack is a modern, engaging, and intuitive intranet platform that employees actually use.
You Deserve the Best Intranet Experience
With customizable iOS and Android mobile apps, Slack and Microsoft Teams integrations, and an intuitive design employees love, Haystack brings an outstanding digital employee experience to your entire workforce, no matter where their work takes them.
A UI that displays a map that uses "wormholes" to navigate to a user's favorite locations. The map will display locations at scales as diverse as galaxies, planets, houses, living beings, internal organs, and even atoms and sub-atomic particles.
This is a simple Java parser and object serialization factory for Collada 1.4.1. It is built with maven, has some unit tests to show how the thing works, and requires maven, digester and velocity.
Super simple, use it at will any way you wish.
NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
Chrome Enterprise brings enterprise controls and easy integrations to the browser users already know and love.
Chrome Enterprise is ideal for businesses of all sizes, IT professionals, and organizations looking for a secure, scalable, and easily managed browser solution that supports remote work, data protection, and streamlined enterprise operations.
An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
A Real Time rendering engine for modeling and texturing applications.
This is an effort to create a 3D engine suitable for Digital Content Creation applications, including 3D modeling and 3D painting applications.
MagicGearEditor3D is a full-featured terrain/out door scene editor for game developer, which can export scene data to other opensource 3D engines such as OGRE.
This is a basic mesh operation platform created for nearly any research start on mesh application.
To mention some, there are to be hex mesh, mesh skinning, rendering.
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A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
A collection of tools and code for a stereoscopic responsive workbench. Settled in Boğaziçi University, Istanbul, our Media Lab is a small group of 3D Computer Graphics and Vision enthusiast students from all degrees.
A library to load Wavefront .obj models. It supports loading vertices, textures, normals, faces and material libraries. Much more will be added in the near future.
Quelle3D is project based at the departement Digital Arts and Entertainment of the Hogeschool van Westvlaanderen/PIH, Belgium. Check the documentation for a full description of the project
PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
WoW Model Viewer is an application that uses the WoW MPQ files to create character and npc models that can be used for graphics or machinima. The project was originally created by Darkjk, who left the source for developers to use should the need arise.
Nodepad is an agile environment for prototyping special effects.
Useful for visualizing in advance an algorithm before it gets implemented in a more complex software such as Maya, XSI, or blender.
This Project is a library. It uses the FCollada and DevIL Library to read a given .dae file. The Data will be available for the user by one list of structs containing all the data of the submeshes the whole mesh consist of. Use SVN to checkout