Showing 13 open source projects for "python ai game"

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  • 1
    armory

    armory

    3D Engine with Blender Integration

    ...The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. Powered by Armory engine, ArmorLab is stand-alone software designed for AI-powered texture authoring. ...
    Downloads: 5 This Week
    Last Update:
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  • 2
    Pixal3D

    Pixal3D

    Pixel-Aligned 3D Generation from Images

    ...The system is designed to produce detailed geometry and physically based rendering textures rather than only coarse 3D approximations. It is useful for researchers, 3D artists, game asset workflows, and generative AI experiments focused on image-conditioned reconstruction. Its main value is combining generative flexibility with reconstruction-like visual fidelity.
    Downloads: 4 This Week
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  • 3
    TRELLIS.2

    TRELLIS.2

    Native and Compact Structured Latents for 3D Generation

    TRELLIS.2 is a cutting-edge open-source model and codebase for high-fidelity 3D asset generation from 2D images, developed to push forward the state of the art in image-to-3D generation. At its core is a novel sparse voxel structure called O-Voxel that jointly encodes both geometry and surface appearance, enabling reconstruction and generation of complex 3D shapes with arbitrary topology, open surfaces, and physically based rendering (PBR) textures. The system leverages a large...
    Downloads: 36 This Week
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  • 4
    LingBot-Map

    LingBot-Map

    A feed-forward 3D foundation model for reconstructing scenes

    LingBot-Map is a specialized project focused on mapping conversational or linguistic interactions within chatbot or AI-driven systems, providing a structured way to visualize and organize dialogue flows. It is designed to help developers understand how conversations evolve across different states, enabling better debugging and optimization of chatbot behavior. The system emphasizes mapping relationships between intents, responses, and transitions, creating a clear representation of...
    Downloads: 2 This Week
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  • 5
    Seadanse for Blender

    Seadanse for Blender

    Clay pass to Seedance 2.5 video, keeping the camera you keyframed

    A Blender extension and an Agent Skill that turn a grey clay pass into a Seedance 2.5 video. Home: https://seadanse.com/tool/blender-to-seedance-2-5 A text prompt cannot say where the camera starts, where it ends, or what blocks what. A blockout says all three. Render a Workbench clay pass from your scene camera, hand it over as the reference, and the take comes back following the path, framing and timing you keyframed. Two ways in, one workflow. The extension installs from disk into...
    Downloads: 1 This Week
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  • 6
    The Quake Army Knife (QuArK)
    A powerful editor for video games based on or similar to id Software's series of Quake games. Currently QuArK supports 41 distinct games, 5 generic game engines, and a countless number of expansions packs, addons, and mods. It integrates a map editor, model editor, archive editors, texture management, and much more.
    Downloads: 29 This Week
    Last Update:
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  • 7
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 0 This Week
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  • 8
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build...
    Downloads: 0 This Week
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  • 9
    A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender Game Engine or just written in Python language.
    Downloads: 0 This Week
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  • 10
    A Maya plug-in for importing Massive simulations.
    Downloads: 0 This Week
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  • 11
    The myMultiverse Source Forge project is aimed at developing open source integration tools for Virtual World Building. The main integration will be between Second Life, Sketch Up and the Multiverse Game Platform.
    Downloads: 0 This Week
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  • 12
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 1 This Week
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  • 13
    To develop utility programs, routines, or tools to help build resources, scenarios, and game components for Auran's Jet gaming engine .
    Downloads: 0 This Week
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