Showing 8 open source projects for "images"

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  • 1
    MESHROOM

    MESHROOM

    3D reconstruction software

    ...The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines, “Structure-from-Motion” (SfM) and “Multi View Stereo” (MVS). Fusion of Multi-bracketing LDR images into HDR. Alignment of panorama images. Support for fisheye optics. Automatically estimate fisheye circle or manually edit it. Take advantage of motorized-head file. Easy to integrate in your Renderfarm System. Add specific rules to select the most suitable machines regarding CPU, RAM, GPU requirements of each Node.
    Downloads: 164 This Week
    Last Update:
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  • 2
    TRELLIS.2

    TRELLIS.2

    Native and Compact Structured Latents for 3D Generation

    TRELLIS.2 is a cutting-edge open-source model and codebase for high-fidelity 3D asset generation from 2D images, developed to push forward the state of the art in image-to-3D generation. At its core is a novel sparse voxel structure called O-Voxel that jointly encodes both geometry and surface appearance, enabling reconstruction and generation of complex 3D shapes with arbitrary topology, open surfaces, and physically based rendering (PBR) textures.
    Downloads: 31 This Week
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  • 3
    Pixal3D

    Pixal3D

    Pixel-Aligned 3D Generation from Images

    Pixal3D is a TencentARC research project for generating high-fidelity 3D assets from a single input image. It addresses a key weakness in image-to-3D generation: many models produce plausible 3D shapes but fail to preserve pixel-level faithfulness to the original image. Pixal3D improves this by explicitly lifting image features into 3D through back-projection, creating clearer correspondences between the input pixels and the generated asset. The system is designed to produce detailed...
    Downloads: 3 This Week
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  • 4
    Amagine3D

    Amagine3D

    From hardware requirements to editable 3D designs

    Amagine3D is an open-source 3D capability layer for turning hardware requirements into editable parametric CAD designs. Users can provide a product description, reference images, and key dimensions to generate enclosures and assembly structures around internal components. The system first organizes requirements into a design brief, then builds the model through a browser-based geometry runtime. It can reason about mounts, interfaces, controls, thermal structures, hinges, latches, assembly clearances, and printing tolerances. ...
    Downloads: 0 This Week
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  • 5
    Seadanse for Blender

    Seadanse for Blender

    Clay pass to Seedance 2.5 video, keeping the camera you keyframed

    ...The Agent Skill extracts into an AI assistant's skills directory and works with Claude Code, Codex, or anything that can run a shell and speak MCP. The server prices every job before a credit is spent, and the number sits on the Generate button. Appearance images control the look and add no credits. Requires a Seadanse account at https://seadanse.com. The reference guides the model; it does not guarantee exact reconstruction.
    Downloads: 6 This Week
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  • 6
    The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).
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    Downloads: 2 This Week
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  • 7
    Objectron

    Objectron

    A dataset of short, object-centric video clips

    ...The data also contain manually annotated 3D bounding boxes for each object, which describe the object’s position, orientation, and dimensions. The dataset consists of 15K annotated video clips supplemented with over 4M annotated images in the following categories: bikes, books, bottles, cameras, cereal boxes, chairs, cups, laptops, and shoes. In addition, to ensure geo-diversity, our dataset is collected from 10 countries across five continents. Along with the dataset, we are also sharing a 3D object detection solution for four categories of objects — shoes, chairs, mugs, and cameras.
    Downloads: 0 This Week
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  • 8
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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