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    OpenGL Mathematics

    OpenGL Mathematics

    Highly Optimized Graphics Math (glm) for C

    ...OpenGL-related functions are dropped to make this lib platform/third-party independent. Make sure you have the latest version and feel free to report bugs, troubles. Euler angles was implemented in reverse order (extrinsic) it was fixed, now they are intrinsic. Make sure that you have the latest version. vec4 and mat4 variables must be aligned. (There will be unaligned versions later). cglm doesn't alloc any memory on heap. So it doesn't provide any allocator. You should alloc memory for out parameters too if you pass pointer of memory location.
    Downloads: 0 This Week
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    Voxelization is conversion of analytic graphic objects to representation by volumetric grids. The package provides for voxelization of various primitives. If objects have sharp edges, they are smoothed in order to prevent reconstruction artifacts.
    Downloads: 0 This Week
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