Showing 3 open source projects for "bridge-utils"

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    Secure File Transfer for Windows with Cerberus by Redwood

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    Host LLMs in Production With On-Demand GPUs

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  • 1
    Blender GIS

    Blender GIS

    Blender addons to make the bridge between Blender and geographic data

    Import in Blender most commons GIS data format, Shapefile vector, raster image, geotiff DEM, OpenStreetMap XML. There are a lot of possibilities to create a 3D terrain from geographic data with BlenderGIS, check the Flowchart to have an overview. Display dynamics web maps inside Blender 3d view, requests for OpenStreetMap data (buildings, roads, etc.), get true elevation data from the NASA SRTM mission. Manage georeferencing information of a scene, compute a terrain mesh by Delaunay...
    Downloads: 96 This Week
    Last Update:
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  • 2
    OpenGL Mathematics

    OpenGL Mathematics

    Highly Optimized Graphics Math (glm) for C

    Highly optimized 2D|3D math library, also known as OpenGL Mathematics (glm) for `C`. cglm provides lot of utils to help math operations to be fast and quick to write. It is community-friendly, feel free to bring any issues, bugs you faced. Almost all functions (inline versions) and parameters are documented inside the corresponding headers. OpenGL-related functions are dropped to make this lib platform/third-party independent. Make sure you have the latest version and feel free to report bugs, troubles. ...
    Downloads: 1 This Week
    Last Update:
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  • 3

    ImatiSTL

    Fix STL files for 3D printing

    ImatiSTL is a C++ library for applications that need to finely post-process raw polygon meshes represented by STL files. It is particularly useful in 3D printing scenarios: the repairing functions provided by ImatiSTL bridge the gap between printable meshes and real-world meshes with diverse potential defects and flaws (e.g. degenerate triangles, self-intersections, surface holes, ...). ImatiSTL provides both functions for local mesh repairing and methods for global remeshing. Local repairing is useful when the available data must remain exactly as it is in the input STL file, whereas global remeshing may fix even highly corrupted meshes at the cost of a small distortion in the resulting fixed mesh.
    Downloads: 10 This Week
    Last Update:
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