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A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NETframework and supporting both the OpenGL and Direct3D APIs
OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project.
The development takes place unter Linux with Mono.