...The game uses the Enemy Territory: Legacy game engine (for NSCOET), but we also promote the AssaultCube Reloaded and Urho3D game engine as respectively secondary and tertiary game engines. Since the game engine can be considered as just another tool (it is basically an advanced map/level viewer, the game engine isn't the most important aspect of the platform, and game developers wanting to use our maps can decide themselves which of these engines they wish to use. The most important aspect of this platform is the community of game developers themselves, the help they provide between one another, and the tools (which allow converting of models, maps, .. in between game engines).
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