Showing 18 open source projects for "main"

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  • 1
    MakeHuman

    MakeHuman

    This is the main repository for the MakeHuman application as such

    This is the main source code for the MakeHuman application as such. See "Getting started" below for instructions on how to get MakeHuman up and running. Mac users should be able to use the same instructions as windows users, although this has not been thoroughly tested. At the point of writing this, the source code is almost ready for a stable release.
    Downloads: 44 This Week
    Last Update:
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  • 2
    Tokenize.jl

    Tokenize.jl

    Tokenization for Julia source code

    Tokenize is a Julia package that serves a similar purpose and API as the tokenize module in Python but for Julia. This is to take a string or buffer containing Julia code, perform lexical analysis and return a stream of tokens.
    Downloads: 0 This Week
    Last Update:
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  • 3
    OpenSCAD

    OpenSCAD

    The programmer's solid 3D CAD modeller

    OpenSCAD is software for creating solid 3D CAD models. It is free software and available for Linux/UNIX, Windows and Mac OS X. Unlike most free software for creating 3D models (such as Blender) it does not focus on the artistic aspects of 3D modelling but instead on the CAD aspects. Thus it might be the application you are looking for when you are planning to create 3D models of machine parts but pretty sure is not what you are looking for when you are more interested in creating...
    Downloads: 37 This Week
    Last Update:
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  • 4
    Floyd is a collection of 3D libraries, mathematics and scene libraries and utilities. The main parts of it are geometry library Elea, OpenGL scene graph library Miletos and posing application Khayyam.
    Downloads: 6 This Week
    Last Update:
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  • 5
    shape

    shape

    shape tools for geometric modelling

    The shape programs provide a suite of tools to define large three dimensional scenes. The main idea is to give vertices in a way easily measured or imagined, and to let the code take care for the rest. Thus vertices are defined relative to each other, by distances or linearly.
    Downloads: 0 This Week
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  • 6
    jeelizFaceFilter

    jeelizFaceFilter

    Javascript/WebGL lightweight face tracking library

    This JavaScript library detects and tracks the face in real time from the camera video feed captured with WebRTC. Then it is possible to overlay 3D content for augmented reality applications. We provide various demonstrations using main WebGL 3D engines. We have included in this repository the release versions of the 3D engines to work with a determined version (they are in /libs/<name of the engine>/). This library is lightweight and it does not include any 3D engine or third-party library. We want to keep it framework agnostic so the outputs of the library are raw, if the face is detected or not, the position and the scale of the detected face and the rotation Euler angles. ...
    Downloads: 1 This Week
    Last Update:
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  • 7
    tinyobjloader

    tinyobjloader

    Tiny but powerful single file wavefront obj loader

    ...It can parse over 10M polygons with moderate memory and time. tinyobjloader is good for embedding .obj loader to your (global illumination) renderer. We recommend to use master (main) branch. Its v2.0 release candidate. Most features are now nearly robust and stable (The remaining task for release v2.0 is polishing C++ and Python API).
    Downloads: 1 This Week
    Last Update:
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  • 8
    The OS FPS/TPS project

    The OS FPS/TPS project

    Open source first/third person shooter set in real world locations

    This project aims to make an open source shooter (with first person and/or third person view) set in real world locations that will be greatly affected by climate change. The game uses the Enemy Territory: Legacy game engine (for NSCOET), but we also promote the AssaultCube Reloaded and Urho3D game engine as respectively secondary and tertiary game engines. Since the game engine can be considered as just another tool (it is basically an advanced map/level viewer, the game engine isn't the...
    Downloads: 0 This Week
    Last Update:
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  • 9
    Origami Editor 3D

    Origami Editor 3D

    Virtual paper folding program

    ...Origami files created with the program preserve the entire folding process, and they can be exported as folding diagrams in PDF, animated GIF files, or even as standalone Java programs displaying the origami in a 3D viewer when opened. The main purpose of this program is designing origami, but if you only want to learn how to make some origami figures, there is a set of built-in example files that can help you. Currently, there are 34 example figures available. Please note that this project was created for fun and still is a work in progress. The Discussion forum is open for anyone who wants to report a bug or suggest a new feature. ...
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    Downloads: 3 This Week
    Last Update:
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  • 10

    Orabra

    3D tree generator

    This project was designed as fork of Arbaro tree generator. But later it was totally rewritten since 1.0.7 version. Main goal is creating tree generator which can create tree modes to be used in computer games(low poly).
    Downloads: 0 This Week
    Last Update:
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  • 11
    Gimpel3D

    Gimpel3D

    Gimpel3D - 2D/3D Stereo Conversion Editor

    The main download link is the installer for the compiled application. NOTE: The help files are accessible from within the application, from the main menu. The source code is bundled separately. Gimpel3D converts single images or frame sequences into stereoscopic 3D using a combination of traditional approaches and a proprietary projective modeling system.
    Downloads: 5 This Week
    Last Update:
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  • 12

    cvsba

    OpenCV wrapper for sba library

    cvsba is an OpenCV wrapper for the well-known Sparse Bundle Adjustment library (sba) by M. Lourakis. The main features are: - Based on sba-1.6, one of the most popular and robust bundle adjustment implementation, which is extensively used and tested by the community - sba installation is not needed since it is included in cvsba - New CMake structure which makes the library compilation, installation and linkage easier - Similar interface than Bundle Adjustment implementation on cv::LevMarqSparse::bundleAdjust() - Include examples to test the library on synthetically generated data - GPL licence
    Downloads: 3 This Week
    Last Update:
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  • 13
    Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
    Downloads: 0 This Week
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  • 14
    DCS3D will be a semi parametric and freeform 3d modelling and automated 2d output add on tool kit for AutoCAD. These tools will aid in the design and detailing of structural elements with the main focus being on structural steel and associated struct
    Downloads: 0 This Week
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  • 15
    "Extreme Graphics Library" egl is a project which aims towards being a serious competitor to MesaGL. The main language will be C++, and it will be ported to all main platform. Developers are needed, please mail me: mail4johnvATyahooDOTcom
    Downloads: 0 This Week
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  • 16
    calder is a multi-platform sculpting software targetted for artists and home users. The main goal of the product is to maximize the user's sculpting experience on the computer.
    Downloads: 0 This Week
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  • 17
    Our goal with this project is to create a fully featured raytracer with the added ( and main ) feature of handling implicit surfaces. Photon Mapping / Caustic Rendering will also be included, as well as a Qt/OpenGL based GUI.
    Downloads: 0 This Week
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  • 18
    This project attempt to be a user-friendly modeler. It will run under GNU/Linux (and probably under any Unix flavor), using GTK+ and MesaGL. The main feature is that it will be able to import/export to POV-Ray scripts. But unlike some (excellents) softwar
    Downloads: 0 This Week
    Last Update:
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