Showing 12 open source projects for "express engine tools"

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  • 1
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    ...It can manage the entire 3D graphics production workflow in a simple and optimized manner, without compromising the integration in other development environments. HARFANG Studio’s philosophy is in line with that of HARFANG 3D engine, a compliant, straightforward, fast & lightweight. Everything that runs in HARFANG Studio is compatible with our Framework and its supported coding languages. HARFANG Framework is an easy-to-adapt, cross-platform, multi-language, powerful and optimized 3D visualization engine written in C++ and accessible via an open API in C++.
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  • 2
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
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  • 3
    xeogl

    xeogl

    A WebGL-based 3D engine for technical visualization

    xeogl is an open source JavaScript library from xeolabs for 3D model visualization on WebGL. It gives you tools to create interactive 3D worlds in your browser. Load models from formats like glTF or OBJ, or generate them programmatically. Navigate them with the camera and script them with Javascript, to build compelling 3D presentations. Load multiple models. Isolate/move/emphasize objects. Camera navigation controls. Camera animations (flyto, follow, path etc). Emphasis effects (wireframe,...
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  • 4
    The OS FPS/TPS project

    The OS FPS/TPS project

    Open source first/third person shooter set in real world locations

    This project aims to make an open source shooter (with first person and/or third person view) set in real world locations that will be greatly affected by climate change. The game uses the Enemy Territory: Legacy game engine (for NSCOET), but we also promote the AssaultCube Reloaded and Urho3D game engine as respectively secondary and tertiary game engines. Since the game engine can be considered as just another tool (it is basically an advanced map/level viewer, the game engine isn't the most important aspect of the platform, and game developers wanting to use our maps can decide themselves which of these engines they wish to use. ...
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  • 5
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build tools and utilities, to facilitate user created content. ...
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  • 6
    Gimpel3D

    Gimpel3D

    Gimpel3D - 2D/3D Stereo Conversion Editor

    The main download link is the installer for the compiled application. NOTE: The help files are accessible from within the application, from the main menu. The source code is bundled separately. Gimpel3D converts single images or frame sequences into stereoscopic 3D using a combination of traditional approaches and a proprietary projective modeling system. The user works in true proportional space where the scene can be viewed from any location. The scene is edited geometrically in...
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  • 7

    StereoWS

    StereoWS developed by UCL-MSSL within the ProVisG project

    ...This work was originally proposed for two months of work, but it was rescheduled to run untill August 2011 after realising its synergetic relationship with other UCL tasks within the ProVisG project. Within this time period, UCL delivered consortium members a stereo application (called StereoWS ver. 1.0), which integrates various practical stereo tools into the JPL’s stereo rendering engine (called JADIS). In addition, a part of software (called StView ver.1.0) was ported to a web-based GIS system (e.g., ProGIS) and ProVIP as a solution for stereo visualisation. Apart from the stereo visualisation, some useful stereo tools (e.g., stereo matcher or stereo image processing tools) have been extracted from UCL’s previous development for HRSC data processing, and modified for close-range stereo imagery.
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  • 8
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ...In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) I'm still working on implementing a ray tracing program with it, and maybe other tools as well
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  • 9
    The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
    Downloads: 0 This Week
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  • 10
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
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  • 11
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
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  • 12
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
    Downloads: 0 This Week
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