Showing 141 open source projects for "x11-basic"

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  • 1
    This is a viewer for ase (ASCII Scene Export) files. This code should be used to implement object loading in your own software (eg.: games).
    Downloads: 0 This Week
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  • 2
    A device server inteded for (but not limited to) use with 3D input devices (like dynasight, Polhemus FASTRAK, motionstar and the magellan spacemouse). Devices can be configured via a remote TCP connection. Device data is sent to registered clients via
    Downloads: 0 This Week
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  • 3
    A 3D Scene Editor for POVray
    Downloads: 0 This Week
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  • 4
    A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
    Downloads: 0 This Week
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  • 5
    Half-Edge implementation, plus various utilities like silhouette edges and triangle-stripping
    Downloads: 0 This Week
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  • 6
    GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
    Downloads: 0 This Week
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  • 7
    Pygmalion3D is multi platform oriented 3DCG environment. Basically 3D models are created by polygonal subdivision surface. Unfortunately animation features not yet. Mainly POV-Ray is used for rendering.
    Downloads: 0 This Week
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  • 8
    The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
    Downloads: 0 This Week
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  • 9
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
    Downloads: 0 This Week
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  • 10
    LGPL Open Inventor (tm) C++ API using OpenGL from original SGI source. Inventor is the standard API for developers of Windows, Linux, and other Unix 3D applications. Current version only works on Irix and Linux. Port in progress to other platforms.
    Downloads: 0 This Week
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  • 11
    This project attempt to be a user-friendly modeler. It will run under GNU/Linux (and probably under any Unix flavor), using GTK+ and MesaGL. The main feature is that it will be able to import/export to POV-Ray scripts. But unlike some (excellents) softwar
    Downloads: 0 This Week
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  • 12
    3dom is a 3D Solid Object Modeler, designed to be independant of the renderer back-end. Highlights include constructive solid modeling, reality-based material representation, scripting through Python binding and a constraint solving engine.
    Downloads: 2 This Week
    Last Update:
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  • 13
    Development of low cost computer controlled manufacturing equipment and software for use in schools.
    Downloads: 0 This Week
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  • 14
    A Scriptable 3D Graphics modeler and renderer. By defining points and shapes in a 3-dimensional coordinate system, one can create a scene very quickly and easily a simple scripting language. The scene can then be animated and be added special effects.
    Downloads: 0 This Week
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  • 15
    This program written in C/C++ will construct a triangluated surface from a set a 3d contour points using the OpenGL API, GLUT and GLUI libraries.
    Downloads: 0 This Week
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  • 16
    Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
    Downloads: 0 This Week
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