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A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
Portable game engine intended for game development.
Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
The goal of this project is to build an application to simulate a three-dimentional robot arm. This application will be able to move each arm individually or set positions, so that we can animate the movement from one stored position to another. The whol
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AltSci3D Manga Director is a open source editor for artists and developers of 3D manga/comics. Using Milkshape3D models and the pathing system, an artist can create a manga similar to Javantea's Fate.
Freecloth is a free, open-source cloth simulation tool for use in cloth simulation research, and to help in production of feature films or games using cloth. The idea is similar to Maya Cloth: a tool to create clothing for digital characters.
GLE is a library of C functions that draw
extruded surfaces, including surfaces of revolution,
sweeps, tubes, polycones, polycylinders and helicoids.
GLE uses the OpenGL(R) API to perform the actual rendering.
Java Editor for 3D Scenes (espacially POVRay) based on Java and Java3D. It allows to create and manipulate 3D scenes as you could see it in commercial 3D editors like '3D Studio'.
xcruiser aims to provide 3D VR-like interface to UN*X filesystem.
It displays directories as galaxies, files as planets (of various properties depending on its attributes) and symlinks as wormholes. You can fly through cyberspace created from these.
L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
FileConv is a set of utility classes that allow java programmers to load/write 3d files of various formats to/from 3d applications and convert between various file formats so that people using different 3d applications can collaborate on the same project
Java 2 application for positioning of furniture in the room with 3d preview.
3d preview is static or dynamic - user can walk across the assembled room and view it in real time.
Used technologies: Java, Java3d, XML, VRML.
FMC will provide a Model-View-Controller architecture for
developers to make Freality: an extensible metaverse, for
gaming, socializing, exploration and pretty much everything
under the virtual sun.