Showing 92 open source projects for "source code editor"

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  • 1
    Quest is a powerful, cross-platform, 3d map editor for Quake and Quake-based games, supporting among others Quake 1-3, Halflife and Sin.
    Downloads: 0 This Week
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  • 2
    OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
    Downloads: 0 This Week
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  • 3
    JimboVector 3D is a suite of applications and source code which allow 3D application developers to easily implement complex 3D items into their projects. Such items would include character animations and physics, 3D maps, realtime 3D animated cutscenes,
    Downloads: 0 This Week
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  • 4
    Forge of Eternity is being reborn as a heightfield editor, and other functionality will be worried about when it is working ;)
    Downloads: 0 This Week
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  • 5
    CyberForm for Java3D is a source code generator for Java3D programmers. CyberForm generates a compressed binary file that has a specified geometry information with the source code. To specify the output precision, you can reduce the file size more. Using
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  • 6
    3D Mesh generator for letters (characters string) using fonts supported by freetype, and triangle.c or libgts to triangulate contours. There are simple output for POVRAY, 3DG1, and GTS. There are few deformations already defined in code.
    Downloads: 0 This Week
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  • 7
    general purpose 3D mesh editor under Mesa/GLUT/GLU/ImageMagick/ libmng/libgts/zlib.
    Downloads: 0 This Week
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  • 8
    An openGL GTK application that creates objects for glass (a 3D object library - glass.sourceforge.net).
    Downloads: 0 This Week
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  • 9
    Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
    Downloads: 0 This Week
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  • 10
    Muq is a network server that goes several design generations beyond MOO or Java in providing support for applications characterized by these five requirements: Multi-user, Persistent state, Complex data, Complex code, and Distributed networking.
    Downloads: 0 This Week
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  • 11
    A 3D Scene Editor for POVray
    Downloads: 0 This Week
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  • 12
    This is a viewer for ase (ASCII Scene Export) files. This code should be used to implement object loading in your own software (eg.: games).
    Downloads: 0 This Week
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  • 13
    A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
    Downloads: 0 This Week
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  • 14
    The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
    Downloads: 0 This Week
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  • 15
    MDX (Warcraft 3D model files) viewer/editor using Java and OpenGL.
    Downloads: 0 This Week
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  • 16
    A collection of tools and code for a stereoscopic responsive workbench. Settled in Boğaziçi University, Istanbul, our Media Lab is a small group of 3D Computer Graphics and Vision enthusiast students from all degrees.
    Downloads: 0 This Week
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  • 17
    NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
    Downloads: 0 This Week
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